Greetings from Greece again with some extra questions for Talisman basic stuff and some Reaper expansion cards

By envenomed, in Talisman Rules Questions

1)I have read in some topics that if you fall in City or Village you optionally choose what to do unless you cannot do anything else.For example,if you do not want to turn any object into gold or heal any lives you must encounter the witch there.So,I assume that you cannot do multiple things such as heal yourself and then roll the die in the witch.Also,when you visit mystic and have Priest,Knight or Monk does this count as praying so you can add to the score?I think not because it does not write the word pray(I have the black industries board and the upgrade pack does not stipulate anything)

2)Another big issue that occured was the Summoning card.Firstly,do you gather the Spirits there and encounter them or not?Secondly,after Summoning is discarded so do spirits or remain there until someone defeats them?If so,I believe that the Priest will receive one Spell because they together fight as one if he chooses to defeat them via his ability

3)Another interesting issue that occured was the next: I had the Dark Cultist as a player and my life value was equal to 1.I had to draw 3 cards,1 gold,1 enemy with low strength and lesser demon.I dealt with the cards following the number sequence they had.Having defeated the enemy with strength,dark forces rewarded me with one spell which was 'healing'.Before fighting lesser demon I used healing and then I lost one life which meant that I was left with 3 lifes cause I cast the 'healing' spell.Were my actions right or I could not cast the spell before fighting lesser demon so I cheated them?

4)You have the poltergeist as follower and then you get enslaved.Do you roll a die,or because you have the Poltergeist which means you do not roll a die,you are eternally enslaved?If the Idol is in woods space and you are enslaved can you declare building a raft instead of moving and then travel to the directly opposite space?

5)If a die roll is equal with 2 when death visits you,you then discard randomly a follower.This means that you choose the follower that has to be discarded or you do something as the wewrewolf card,when you roll a die and then randomly a follower is discarded?Somewhere I have read that you cannot sacrifice Jester,Cursed by a hag or Poltergeist in Vampire Tower.In my opinion,this is wrong.What do you believe about this?

6)If a character dies(or is turned into frog) in a space that stipulates draw a card and leaves there 4 objects,can a character that lands there claim all the objects or just one?If there were followers amongst the dropped cards do the same rules apply? E.g. in this kind of space,are left a sword,helmet,water bottle and princess.Another character lands on.May he take just one card or the follower and then one of the objects?Furthermore,if the same occurs in village,tavern etc where it is not written to draw one card can you claim all the face-up cards there?

7)If you pass the portal of power and land on plain of peril in which another character is already there you must fight him.Also,if a whirlwind blows your Talisman in mines and you turn back to take it you should again follow the instruction in Mines.Are the afore mentioned statements true or false?

8)Finally,(I know I am begin to tire you),let's say that you die in the Crown of command by another character and you have Black Unicorn as a follower.Let's say that the other player is foolish enough not to take black unicorn.In his next turn,before casting the command spell,shouldn't he first encounter the black unicorn and then if he loses do nothing or if he wins he can cast the Command spell?

Thank you very much for your time.

A lot of questions you have here, my friend. happy.gif

1) You must choose one of the options at the City and Village spaces, exactly as you say. You can't neither visit more than one nor do nothing.

Spaces and card texts must show the word "pray" in order to allow bonuses in praying. You don't pray at the Mystic, but you pray at Chapel, Graveyard (in FFG edition), Temple and Shrine. Maybe some other base set features allow to pray but I don't recall now.

2) The card in English is "The Gathering" and it's an Event (encounter number 1); you simply move the Spirits to your space and then proceed as they were cards to encouter. Let's say you draw the Gathering and the Mammoth at the Ruins space; first you move all Spirits on the Board on the Ruins, then you encounter the Mammoth (Encounter No. 2) then all the Spirits as a single Enemy (Encounter No.3). The Priest may get a Spell for each Spirit, because he destroys them one by one without resorting to combat. He doesn't destroy a single big Enemy.

3) The problem is that you can cast only the number of Spells you have at the start of your turn. If you have zero Spells and acquire 1 Spell, you cannot cast it in this Turn. If you had another Spell and got Healing after the Strength combat (battle), you could have cast it because it's "cast as required" and you had 1 Spell at the beginning of the turn. I think you cheated this time gui%C3%B1o.gif

4) This question is in the Talisman FAQ. You may roll the die if you are enslaved, but if you get free you still move 1 space because of the Poltergeist. Same for enslaved Toads.

5) You choose the Follower to sacrifice, but as you mentioned you cannot choose Followers you can't freely ditch (Hag, Poltergeist, Jester,...), UNLESS they're your only Followers. If you have the Hag and you roll a 2, surely the Reaper takes her because he has no other Followers to take (and the Hag is a Follower, in the End). If you have Poltergeist and Maiden, Reaper takes the Maiden. You can sacrifice those Followers to the Vampire, provided they're your only Followers!

6) Cards dropped on a Space are encountered as normal (follow the Encounter Numbers). A Character landing on a space with a pile of Cards with Encounter no. 5 (as are Objects and Followers) can encounter them as he wishes. He can take the Mule Follower first to be able to carry all the Objects. This is the best outcome after a Character is turned into a Toad (or frog). Cards on "non Draw Card Spaces", such as the City, are encountered BEFORE encountering the space. Follow the Encounter Sequence at the end of the Rulebook, it helps a lot.

7) You can attack a Character on the Plain of Peril, you don't have to. If you lose the Talisman in the Inner Region and you decide to Turn back (because you can't go further without it), you have to move back until Plain of Peril. Then, you can start from the beginning (Mines, Vampire's Tower, Pits, or follow the other path). To grab your Talisman, follow instructions about non draw spaces.

8) The answer has never been made official by a FAQ, but if you or lose followers that are not "real" Followers with Follower keyword on the card, you have to discard them. Black Unicorn goes to the discard pile in you example and is never encountered again.If you're alone on the Crown, first you can take any cards on the space that you want, then encounter the space (= cast the command Spell in the base ending).

First of all,I vehemently thank you because the questions were actually too many! I would like to make some comments in your answers(although they were answered in full detail).

2)I should have been drunk because I have the english version and of course it is the gathering.Pretty rough card if you draw it.I just wonder about the priest taking onw spell per spirit cause yes you do not battle them,but if they were to be battled they would have been counted as one.

5)Thank you for the clarification,I assume that if you have a number of normal followers,you choose which should become wormfood.

6)I am still confused about the pick/because in the FAQ by black industries it said thatyou could pick a number equal to the ones that could have been dropped.E.g. in the forest sais draw 1 card.Let's say that you have 4 cards there due to a toadify spell.Can you pick all the cards or just one?And you count followers and objexts the same?Meaning that if there are 2 followers and 2 objexts,if you can choose 1 card,then it should be 1 follower or 1 object.

7)So if a Talisman is dropped in Mines,you first pick the talisman and then encounter the mines.

A new question arose in my head.If you are good and you land on graveyard where there is another character or event card 'enemy' type.You battle either cjharacter or enmy but you do not lose a life then(cause you do not encounter the space).Am I correct?

Thank you again!!

envenomed said:

First of all,I vehemently thank you because the questions were actually too many! I would like to make some comments in your answers(although they were answered in full detail).

2)I should have been drunk because I have the english version and of course it is the gathering.Pretty rough card if you draw it.I just wonder about the priest taking onw spell per spirit cause yes you do not battle them,but if they were to be battled they would have been counted as one.

5)Thank you for the clarification,I assume that if you have a number of normal followers,you choose which should become wormfood.

6)I am still confused about the pick/because in the FAQ by black industries it said thatyou could pick a number equal to the ones that could have been dropped.E.g. in the forest sais draw 1 card.Let's say that you have 4 cards there due to a toadify spell.Can you pick all the cards or just one?And you count followers and objexts the same?Meaning that if there are 2 followers and 2 objexts,if you can choose 1 card,then it should be 1 follower or 1 object.

7)So if a Talisman is dropped in Mines,you first pick the talisman and then encounter the mines.

A new question arose in my head.If you are good and you land on graveyard where there is another character or event card 'enemy' type.You battle either cjharacter or enmy but you do not lose a life then(cause you do not encounter the space).Am I correct?

Thank you again!!

No problem, answering questions helps me to keep Talisman rules in mind or to re-think something I did not consider deeply enough.

2) In psychic combat they count as a single Enemy, this is the reason why the Gathering is a pretty dangerous card (in some cases).

5) Yes, you choose the Follower to discard, except when stated otherwise (you mentioned the Werewolf card as an example of random loss of Follower).

6) Cards on a draw card space count as cards drawn on that space. This means that if someone ditches a Sword on the Ruins, a Character who lands there draws only one card instead of two. But the rule is: after drawing cards, you encounter all cards on a space. If there are 20 cards on a space because someone was Toaded or killed there, you may grab everything if able, but you don't draw any cards because 20 is far more than the number of cards you may draw on a space in Talisman (max is 3, and can be increased by Fiend Slayer, Prophesy or other effects).

Additional to this rule, if you take a Character's last life you may loot the corpse and take whatever you want/can. Remaining cards are dropped on the space or discarded as appropriate.

7) if you're turning back, remember that you have to travel back until the Plain of Peril and cannot encounter the spaces in the Inner Region. If the Talisman was dropped on the Mines, you have to move on the Mines, take the Talisman and encounter the space (not possible when you're turning back).

You answered correctly to your last question; even though it is sad, a Character that decides to encounter another Character doesn't encounter the space. If you attack you don't lose a life in Chapel, Graveyard or Desert; you're also not affected by Cursed Glade, Chasm, Crags, City or Forest.

But if you face an Enemy (face up card) you're encountering the card on the space, which is encountering the space (even if you don't draw). At the Chapel/Graveyard it's quite possible to find a Ghost; if you defeat him, then you encounter the Chapel (and lose a Life if you're Evil). The difference is only between encountering space and encountering a Character (Cards = encountering space).

OK I must now announce the specification in my company.They will of course lynch me,because we played it wrong with my responsibility :P

Thank you again,I hope I will not trouble you again. I want just a comment from you.

A guy told me that if you are about to lose a craft or strength due to failure while attempting to open portal of power,you must lose it even if objects provide you with it.Otherwise,if you have 6 craft due to your own 4 craft value and 2 by Solomon's crown,if you fail to open portal of power then you must fall to 5.How do you judge this state?

Have a good night(even if it should be day in U.S.A)

envenomed said:

OK I must now announce the specification in my company.They will of course lynch me,because we played it wrong with my responsibility :P

Thank you again,I hope I will not trouble you again. I want just a comment from you.

A guy told me that if you are about to lose a craft or strength due to failure while attempting to open portal of power,you must lose it even if objects provide you with it.Otherwise,if you have 6 craft due to your own 4 craft value and 2 by Solomon's crown,if you fail to open portal of power then you must fall to 5.How do you judge this state?

Have a good night(even if it should be day in U.S.A)

You may not lose more Strength/Craft than the value printed on the Character Card. The bonuses from Object/Followers are lost only if you lose them. In your example, there's no way to below Craft 6.

Have a good night too, since I'm not writing from the U.S.A. but from Europe (Italy). lengua.gif