Do you always draw and resolve a reckoning card each time a new gate opens? That is, even when investigators haven't made any dark pacts with the Lurker?
2)Also, is the exhaust condition on the blood/soul pact mandatory or optional?
3)In order to spend power as Clues or money, does an investigator have to make at least one more pact with the Lurker, since it seems you can't gain power from bound ally pacts?