So i have been reading the forums about how unbalanced lieutenants are in combat, and i have come up with a house rule to make them balanced, as well as make the game a little more entertaining
when i play, the Leiutenants only regenerate health and minions if either they have won a combat, or when the game is upgraded to silver or gold difficulties.
this means that if the lieutenants are badly damaged, not only do they not regenerate, but it becomes advantageous for the heroes to hunt them down before the game advances to the next difficulty level, and the OL is more likely to take risks with them in combat when they are at full health to avoid such a situation.
thoughts?