Priests of Morr - Real basic fluff questions..

By simpatikool, in Warhammer Fantasy Roleplay

Folks,

As it stands right now, only equiped with the Core set for the game.

One of the things I fail to understand about Priests is that if they have weapon restrictions? It seems to me they want Sigmar priests to use hammers, but looking at the career cards, it seems less clear to me about any other type of weapon restrictions are even present. Is there a rule that stops a Morr Priest from using a great sword. Not debating if he is going to be effective with a great sword, just curious if there is something that says yes/no etc

Thanks.

No, there are no explicit rules like that, that I recall. There are some heavy hints in the background of what the various cults believe and their associated imagery, but that's all.

Never read the books myself, but I recall someone saying that there is Knight aligned with Morr who carries a large greatsword. Not sure why a priest wouldn't be able to as well.

Thanks. I read all the cult fluff in the core book. I did notice that they descibe homw the various cults present themselves etc.

Each of the cults has a "templar" wing according to the book as well. Even the Shallya cult has a militant group, mainly focused on protecting sacred site etc.

I am intrigued at developing a faith based however militant character that follows this sort of career progression. I wonder if this sort of thing is in the Signs of Faith expansion?

simpatikool said:

I am intrigued at developing a faith based however militant character that follows this sort of career progression. I wonder if this sort of thing is in the Signs of Faith expansion?

Yes sir!

Apart from fluff about about Warrior Priests (possibly a future career?), there is the introduction of the cults of Ulric and Myrmidia . They are heavily combat oriented and focused. It's pretty much their main thing (the glory of battle).

Also, there are additional rules that grant all the cults some extra career skills. For Ulric, Myrmidia and Sigmar, they each get Weapon Skill, for example.

simpatikool said:

One of the things I fail to understand about Priests is that if they have weapon restrictions? It seems to me they want Sigmar priests to use hammers, but looking at the career cards, it seems less clear to me about any other type of weapon restrictions are even present. Is there a rule that stops a Morr Priest from using a great sword. Not debating if he is going to be effective with a great sword, just curious if there is something that says yes/no etc

No problem with a priest with a greatsword. It's the old D&Dism where priests were only allowed or heavily encouraged certain weapons. Purge the D&D from your brain with sword & fire! ;)

That sounds cool as a priest of Morr and a greatsword though..really cool.

jh

There's actually a bit of a division in the Morr priesthood. The guardians of his "Gardens" tend to be dour, wear black robes and armor, and wield two handers.

So yea ... priests are not what you might think of usually. ^_^ Which is a great thing!

Thanks for the response guys. You know, so far, in the few times I have been able to play or GM this game, no one has ever been interested in a priest type class. After reviewing the initiate career, why do they not start out with any stance at all?

You get the stance from the Faith Talent card for your god.

Oh yeah. (looks at card) duh!

Thank you!

Maybe its just me, but doesn't a scythe suit a warrior priest of Morr... Sure, they might not be massively practical in a real world sense, but they're iconic, and you could simply use the great weapon stats for it. If priests of Sigmar want the signature hammer, I say let priests of Morr have signature scythes.

The scythe is signature weapon for the Amethyst Wizards - which sometimes isn't a normal scythe, but summed from the purple wind. Some necromancers also wield scythe. But unlike sigmarites and myrmidians, the priests of Morr have no real signature weapon. Of course this doesn't means someone can't choose it as his weapon, since it still a symbol of death...

Of course my knowledge is based on Tome of Salvation, never read Signs of Faith, but I hope they didn't change this there. I don't want to see Morr to become another scythe-wielding death god. He's the god of death and dreams, and the guardian of dead, not the harvester of souls.

Ravenheart87 said:

The scythe is signature weapon for the Amethyst Wizards - which sometimes isn't a normal scythe, but summed from the purple wind. Some necromancers also wield scythe. But unlike sigmarites and myrmidians, the priests of Morr have no real signature weapon. Of course this doesn't means someone can't choose it as his weapon, since it still a symbol of death...

Of course my knowledge is based on Tome of Salvation, never read Signs of Faith, but I hope they didn't change this there. I don't want to see Morr to become another scythe-wielding death god. He's the god of death and dreams, and the guardian of dead, not the harvester of souls.

True - but scythes are most definitely associated with death, certainly more so than swords anyway (ironically ;) ). I see no reason that Amethyst wizards and Morr Priests couldn't 'share' that weapon - I already think there's a number of places magic and faith overlap (or is that heresy? Don't tell Matthius Thulman...)

It's probably what I'll do in my Warhammer world anyway.

I remember reading in a TGS description of the garden of Morr that there were 2 skeletal statues facing each others, holding Scythe weapons.

I don't remember seeing that any order had an obligation to use certain weapons, but for sure certain are linked (Myrmidia is the spear, Sigmar is the hammer, etc). A scythe is probably not a good weapon for combat, i guess a Warrior Priest or a Knight of Morr will have better weapons for actual combat. They may use a Scythe for parading too.

Hell yeah - a scythe would be a terrible weapon. But honestly, I'd just give it same stats as a great weapon as, for me, it's great flavour. *shrug* As always, YMMV though ;)

Morr is not a harvester of the dead, so why on earth would his priests wield a scythe???

Maybe champions of Khorne would do so, to show that they harvest skulls for Khorne, but Morr priests?

Morr guides the dead to his realm, he doesn't take them by force, and neither should his priests.

Spivo said:

Morr is not a harvester of the dead, so why on earth would his priests wield a scythe???

Maybe champions of Khorne would do so, to show that they harvest skulls for Khorne, but Morr priests?

Morr guides the dead to his realm, he doesn't take them by force, and neither should his priests.

Its iconically linked to death, thanks to the Grim Reaper. If you're aiming for absolute realism, then have your Morr Warrior Priests go for great swords - my world, they're gonna have scythes. They are also depressing as HELL to talk to - and the reason I love NPCing them. :)

Like it says in the Tome of Adventure, tweak the world as you wish (as long as you don't move away from what makes Warhammer, Warhammer) - this is one I'd do in mine.

Sausageman said:

Spivo said:

Morr is not a harvester of the dead, so why on earth would his priests wield a scythe???

Maybe champions of Khorne would do so, to show that they harvest skulls for Khorne, but Morr priests?

Morr guides the dead to his realm, he doesn't take them by force, and neither should his priests.

Its iconically linked to death, thanks to the Grim Reaper. If you're aiming for absolute realism, then have your Morr Warrior Priests go for great swords - my world, they're gonna have scythes. They are also depressing as HELL to talk to - and the reason I love NPCing them. :)

Like it says in the Tome of Adventure, tweak the world as you wish (as long as you don't move away from what makes Warhammer, Warhammer) - this is one I'd do in mine.

Nothing stops people from doing whatever they like. They can equip Sigmar priests with pitchforks if think it fits better.

The question was regarding what might be "proper lore", and a scythe is associated with grim reaper , and Morr is not a reaper, he cares for the dead, helps them find their way etc...

For my part I allways found it anoying that priesthood had specific weaponry. I can understand some cults having it, but not a whole church. So in my world Sigmar prists carry a small silver hammer to symbolize their affinity to the church, but apart from that they carry whatever weapon they see fit (if they even do carry a weapon at all!).

Oh and of course temple guards carry whatever weapon their church dictates, but that's also due to the cerimonial appearance.

Sausageman said:

Hell yeah - a scythe would be a terrible weapon. But honestly, I'd just give it same stats as a great weapon as, for me, it's great flavour. *shrug* As always, YMMV though ;)

It should be a halberd! ... ... sorry referencing another thread ^_~

One of the things that has carried over in my mind, into my WHFRP experience is that in the DnD game, classes were pre-disposed to static weapons. Whether it made sense or not, I kept thinking to myself, that somewhere hidden in the text of the main core set was some hidden rule expressing what the various classes could and could not use.