I love the Rogue Trader game and have an occasional game which I am running. After the first session which was quite rules-light, I want to finalise any house rules before we play again.
The only game rule I dislike is that Void shields refresh for every new ship that attacks you; this completely contradicts the way they work in the 40K universe as set out by the BattleFleet Gothic game (and others such as Adeptus Titanicus). Some of my players are concerned that 'they must have put that rule in for a reason' so I was hoping to get the opinion of more frequent players as to whether this might cause problems in a game. That's why I posted here rather than in House Rules - I'm more interested in how you think the rulebook's rules work rather than what you think of my alternative.
I'm fairly certain that for a one-on-one ship battle there will be no difference - I don't see how there could be. However, if you pitted, say, three raiders or frigates against a cruiser, how vital do you judge the ever-refreshing void shields to be, or would there be little difference? I'd be really interested in anyone's opinions on why the third full paragraph on P.221 (which deals with this rule) is in the book, and whether you believe it is vital to space combat working or not.
Thanks in advance for any thoughts and advice.