Has anyone made house rules for JitD?
Our group has adjusted a few bits:
Troll spawn card treachery cost increased from 1 to 2.
Golem spawn card treachery cost reduced from 3 to 2.
"Envy" power card threat cost increased from 15 to 22.
"Gluttony" power card threat cost reduced from 22 to 15.
Cost for heroes to buy a skill reduced from 1000gp to 750gp.
These were done with the general idea that is it always/never gets used in a game, its probably too good/bad.
Who else has some good ones?