gruntl said:
Nimon said:
So if BS is 60 and he rolls 50 thats just 1 hit, 40 2 hits, 30 3 hits, 20 4 hits, 10 5 hits.
Just to make things clear here (you probably know this):
So if BS is 60 and he rolls 50 thats just 1
extra
hit, 40 2 hits, 30 3 hits, 20 4 hits, 10 5 hits.
In total you get 2 hits if you roll 1 DoF, 3 for 2 DoFs and so on.
Unless I've missed something, the possible max amount of damage for full-auto vs hordes is even higher. You have to roll damage for each of the hits to assure that they get over the armour+T of the horde (not bloody likely that the damage will be lower though), each damage roll is 2d10 Tearing (so 3d10 rolled) that you can get Righteous fury on. If you do 5 hits, you will get 1.5 RFs on average. With the RAW each RF will then allow another attack roll to be made that can add an additional hit. And since also these attacks can be RFs the final conclusion is that there is no upper limit to the damage done on hordes (which is true for all damage rolls in DH/RT/DW).
Some GMs make only one damage roll for the entire burst though with: either all shots cause damage or none. Otherwise play can be dragged down severely.
Alex