Welcome to the forums, kdansky. Hope you enjoy the discussions. Be aware that it can get crazy impassioned in here and we do have our share of resident trolls or psuedo-trolls. (Sigh.) Of course we can all get trollish on the right subject, I suppose.
Anyway, one simple solution (imho) to the deck-size limitation problem (as far as must-have cards), is to offer tournaments or play levels with different deck-sizes, thus freeing up more room for cool cards. They did that back in the day with Spellfire and it really helped the gameplay environment a lot. And when I was the Line Coordinator at FFG for the (doomed) Mutant Chronicles Living Miniatures Game, we used the same idea with very good results, as well.
So there would be Tier 1 tournaments at 50-card minimums, Tier 2 at 60-card minimums, and Tier 3 aka "Battle Royal" level at 75-card minimum deck sizes. It's an easy yet elegant solution in some ways to this and a couple other game issues. However, players may want to bump the level of damage needed when the deck-sizes get larger but that could go either way, imho. For Tier 3 "Battle Royal" level, players might need to 12 pts to burn a zone.
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