The plot card "Ascension - The Harbinger Approaches" says:
All four Temples must be in play to play this card. Place one Comet token on a Temple of your choice when this card is played and at the start of each week thereafter. All heroes have their maximum wounds and fatigue reduced by one for each Comet token on a Temple within three trails of their current location. In addition, if you ever end your turn with nine Comet tokens in play, you win the campaign. The heroes may enter your Keep while this card is in play.
What happens if the OL has 8 comets in play and a hero with 8 life moves into the influence area of all 8 comets?
Maximum wounds reduced to zero, hero out of the game?