Hey all,
Few questions, as I am new to the game. I don't normally use forums, but this one seems a lot more mature than others I have looked on, and I am enamored with the game and want to give it my full attention. I come from games like D&D and Pathfinder. Great games, but vary black and white. Which I think is why I am having a couple issues graping the color of Anima.
1. Creation Points: at level one, if I am not mistaken, you get 3cp + up to 3 more from disadvantages. Do you gain more per level? I haven't read anything saying you do (yet), but I wanted to be sure I hadn't missed anything.
2. Magic Users / mentalists. Are they actually required to take Advantages like 'The Gift'? It almost seems unfair to me that you should have to spend what few CP you have on such pricey advantages. Or is this a balance that says, "Because you can level a mountain by waving your hand and summon the spirits of mountain shattering doom, you should not be able to have something like 'Danger Sense'. If that's the case, I dig it, it just seems to me that the class would automatically have 'The Gift" and that's why they became a wizard, to attune and use, and weave magic into spells.