Hi all,
I just skimmed over "Fall from Grace" and while not an RT but a DH gamer, I must say I like it. Here are some additional Ruins (although nobody requested them).
[The Tower of Lord and Lady Elamy]
A grand tower which elaborate reliefs suffered from weather but seems otherwise rather untouched. Doors are in place, windows are covered by shutters. Auspex reading will tell that their is an active energy source beyound the tower, An onsite scan will reveal a small amount of radiation in the tower and the surroundings, so.
As the pc approach, they will be hailed via a very loud vox system. "Halt! Stay put and announce your self or the defence systems will be activated. Announce your self with a loud hailer or via Com Frequenz 88204" The voice sounds mechanical. If the pc do announce themself, there will be a brief moment of silence. Just as the pc are going to try something else, an answer will come "(Name of RT) is greeted in the name of Lord and Lady Elamy. (RT) and an entourage of (number of remaining pc plus 2) are invited to enter. Please honour leave unnecessary arment behind.
Lord and Lady Elamy where tech-worshipper and had to escape from the Imperium for their pro-Technological views. As things went downhill, the civilized couple decided that they prefered honourable suicide before live in barbarismen. After weeks where they holed up in their servitore controlled home they decided to poison each other and die together, making this place their tome. However, a number of their Simulacra-Servants and other Semi-Intelligent Apparatus are still in function where the Servitors often failed for lack of nutrition for their organs.
The pc will be greated by a friendly Simulacra who will accompany them to the top of the Tower. It will freely talk to the pc, being a semi-Ki, chatting about how long it was since the last guests where to show up and how unsecure this world had become. It has no idea about what is going on out-sight. But he is happy to see "people". Atop of the tower is a glas doom which shutters he will open. The skeletons of Lord and Lady Elamy are still in the chairs where they viewed their last sundown with a glas of poisoned Quaddis Wine.
If the pc try to loot the power, the security will kick in. Locks are hard to pick and all the remaining intelligent systems will turn hostile. While dangerous, the looting is profitable due to a lot of heretical gadgets and works found in here... if one finds a way of selling them.
[The wild garden]
Another derelict manse is nearly completely covered by a greyish, thorny plant. This the most dominant xeno plant of the great garden of the house. Once it´s inhabitants got eaten by the Ravenours, the plant growed unchecked. The thorns are highly poisenous and cut like sharpend daggers. And they are numerous. Inside, fruits can be found which are ediable and smell tasty (willpower not to try to eat one). Near these are plant tentacles which pull a victim onto the thorns. The corspe is later handed from one bush of tentacle-lianes to another, to the center (the old garden) where the plant roots. It uses the corpses as fertilizer.
If the pc torch down the plant, the whole ruin will suffer from fire. If the moved forward till they reach the inner garden, they can gain "dormant sappling" which will sell for a high prize. With a hard test for a relating Lore Skill, a pc can know all of this. Test becomes difficult if the pc wittnessed the fruits and the plant "in action".
The fruits which can be found at some places are ediable, but near them are the tentacles that will draw the