So I am trying to nail down a few rules before I run my game. One of them has to do with summoners and those who use the summoner abilities in combat.
It says you may do a summoning as a ritual (or a banishing, controling ect.) and then it gives a chart for bonuses and penalties you get for your roll based on how long your ritual is. You get some pretty serious penalties for doing a ritual in anything close to a combat speed.
My question is this: Do the bonuses for time taken only apply when using a ritual (the rules seem to imply this). In other words you can ignore that chart if you are not doing a ritual. If this is the case the why would anyone ever do a quick ritual. Or (as seems more likely to me) you use this time chart every time you try a summoning (or summoning-like) roll. If this is the case then a fist level summoner is not likley to use any of his summoning abilities in combat. If he doesn't already have his monster summoned and under his control when the fight starts, then he just isn't going to get to have his monster for the fight.
The rules do seem to imply that you can choose to use a ritual or not, and if you do a ritual then you use the chart, but that doesn't seem to make any sense to me.