Cromwell Bootstrap said:
We get a craftworld (Kaelor) with a darker than normal background - a recent civil war harking back to the excesses of the fall. There is a big writeup on the Twilight Swords who appear to be pirates primarily from Kaelor or at least loosely allied with the craftworld. There are stats for a Twilight Swords leader who is a pretty lethal void-swashbuckler as well as a whole page devoted to the memory of lament - a tricked out eldar light cruiser which is the ultimate glass cannon - in theory it could close to point blank with an imperial cruiser starting from outside the cruisers range and then one shot the poor lunar class with some good rolls on its pulsar lances.
There is a little bit on the children of thorns who appear to be spiky dark eldar pirates.
We see more on the Crow Spirits who seem to be independent operators who fight everyone dark eldar, not-dark eldar, humans etc. and have some kind of goal related to an ancient menace that feels a lot like the necrons. We are in the Halo stars after all. We also get stats for a Crow spirit badass who is even more badass than the previous swashbuckler. Could have used a psyker perhaps but might have taken up too much space.
Finall there are some ideas for endeavours and misfortunes relating to the eldar.
Thanks, another book I definitely have to buy.
Just out of curiosity, do they describe the paint schemes of the craftworld and corsairs?


There's some good stuff in there. I wouldn't use it as written, but I did like the archeo-team, the maze setting itself (though God-Emperor I'd sell my soul for some thoughtful, imaginative, detail on what kind of things and encounters to fill these mazes with - what about some more detail on the lost civilisation of the Egarians - it's hard after all to make a ruin come to life without knowing almost anything about the culture that built it), the monster in the maze, the Crow Spirit chick. It's okay.