Background:
There are two heroes, Ispher and Red Scorpion, who have special abilities that entail round by round healing properties. In the Advanced Camapigns these heroes are allowed to heal to full capacity each time the party returns to the overland map - effectively they have limitless 'rounds' at this time.
There are also skills which confer similar abilities.
A hero with Earth Pact may heal at twice the rate of either Ispher of Red Scorpion if he does not move.
A hero with Ran's Mark may heal any or all *other heroes* up to the limit of his wounds if given the time and space.
So how do these skills interact with the party-map-board dynamic in the Advanced campaigns?
Question:
Q. Do the skills Earth Pact and Ran's Mark have any effect when the party ends a dungeon or encounter in Advanced Campaigns?
A1. No, these skills do not have any affect outside of a dungeon or encounter.
A2. A hero with Earth Pact is instantly healed to full wounds whenever the party returns to the Advanced Campaign map. A hero with Ran's Mark may use Ran's Mark as many times as he wants to heal other all heroes (and take wounds himself) whenever the party returns to the Advanced Campaign map. He may also combine this effect with drinking any number of healing potions to increase his wounds and the number of other wounds he may heal.
A3. Some other combination?