So a friend and I built this deck a few months back when Bolt Thrower was around. It was a pretty good deck against most of the field, except it was an auto-lose against BT (as most decks were). Now that BT is gone, we busted it back out and updated a handful of cards, and have been testing it since. Of all the decks we've made, this is the only one with a decent chance against Dwarves (at least 50/50 from testing so far).
3x Infiltrate
3x Innovation
3x Brun in Down
2x Judgement of Verena
2x Order in Chaos
2x Iron Disipline
(15)
3x Whilhelm
2x Thyrus Gormon
3x Rodrick's Raiders
3x Warrior Priest (or Pistoleers, can't decide)
3x Gold Wizard Alcolyte
3x Huntsmen
3x Skinks of Sotek
(20)
3x Derricksburg Forge
3x Church of Sigmar
3x Contested VIllage
3x Warpstone
3x Hellblaster Volley Gun
(15)
(50 total)
The basic idea is resource denial. You attack their supports aggresively with Raiders/Burn it down and use Wilhelm/skinks to take care of creatures in the side zones. Infiltrate helps with the denial too (and works wonders against Mining Tunnels). Iron Dicipline is against Slayers of KK. What I'd really like to add is Forced March to get the Slayers out of the battlefield and Rangers out of the quest zone, but i just don't see what I can take out. Volley guns are for the kill. The judgements are kinda random, but even when the opponent knows about them, they're pretty good. Using precious cards in hand to develop zones that aren't contributing to innovation is good for you.
Anyway, this is the MOST annoying and frustrating deck to play against, which makes me think it's pretty good. Any thoughts? Concerns? Suggestions?