Ok, new question. When exactly can a culture card with phase 'movement' be played?
There are 2 options for this. One is the movement phase; in that case the last player can e.g. kill a unit from the first player before it moves.
The other option is in your own movement phase. In that case the first player can use his armies before you're allowed to kill it with the card you just gained in your last city management phase.
The most logical choice is your own movement phase. If you can kill anytime in the movement phase why not allow the card at any time in the rest of the game?
On the other hand only allowing the kill 1 unit card in the (any) movement phase does disallow some annoying possibilities when building units and using scouts for production and the like.
And if 2 people at the same time want to play a card, who goes first (Ok, for this I'd rule the starting player or the one next in line)