Season of the Witch

By caradoc, in Battlelore

Just played a game of Season of the Witch with my wife. Firstly - to get it off my chest - I'm disappointed in the amount of errata in this scenario. Said it, now I can get on with things.

That aside, it was a fun and gruelling game.

I started out using my Rogue hero with the Pathfinder skill to make a quick dash for the Witch's hut and search for treasure - I was lucky - finding 2 treasure tokens. My wife, using a lore card alongside her command card managed to get a unit on the ford and attacked the Witch's hut with my men still inside. My hero - The Masked Bastard of Mercia took a sword manfully in the backside while he had his head down in the witch's cupboards looking for anything of value he could pawn later. Disaster. Turn 2 and I had already lost my hero!

There was some back and forth in the middle of the board - which is extremely heavy with terrain in this scenario. My wife carefully using the Forest hexes to prevent me from rolling all the dice my blue soldiers could muster from the heights of the nearby hills certainly made the going bloody. In the end it was my wife's cavalry - with their ability to ignore the first bonus strike rolled against them in combat with a foot troop - that managed a tough win here.

My favourite move was a Knights charge using a combination of the Leadership command card and the Berserk lore card. I took out a full strength unit of red cavalry with that, and mowed into some downtrodden looking peasant folk nearby soon after. Delightful - there is nothing quite so pleasing as watching an armoured killing machine roll off and do their duty - and nothing more downheartening than the sight of a lore card being lifted as you pick up the dice and chuckle with delight.

I had a stroke of luck toward the end - managing a quick dash on the right flank into my wife's red spear units - it was a dangerous move with their devastating battleback, but I rolled a couple of lore and my wife rolled a bonus strike - sending her warrior hero (aptly named Slasha) back to the pavillion for a duck (cricketing term for those unfamiliar with the noble sport).

Nonetheless, despite some clever ploys the day was my wife's - she ended with 8 banners to my measly 4. Quite a bashing, but I'm used to it - as she would only be too delighted to tell you. A deliciously devious pincer move is all very well, it just so happened, that while my general was planning it back in the command tent my wife was out there beating my soldiers to death with bits of my other soldiers.

Not really a full report, but a quick rundown of some fun moments. Battlelore is still an absolute favourite of mine, a great game.

Cheers,

Giles.

Thanks for sharing Giles. Sounds like a fun scenario to play - I'll have to give it a crack! Haven't played that one yet. :)

Cheers,
Ben.

It is a lot of fun Ben. The addition of victory points for the Bridges, as well as the Graveyard and Witch's Hut makes for an interesting game. The terrain layout is hard going too.

Make sure you field the correct units - there are quite a few errors in this scenario map. See this thread: http://www.boardgamegeek.com/thread/435681/errata-notes-from-mr-borg

Cheers,

Giles.

Thanks - was not aware of the errata. Will check it out. :)

Cheers,
Ben.

One thing that FFG could do to this game right away is put an ERRATA section on BL's support page with corrected scenarios. I wasn't even aware that Season of the Witch had any mistake - okay, I didn't look at it more than a flip of the page.

Nevertheless, thanks for the game description, Cab! I enjoy reading other people's experiences with BL a lot!