a priest is getting hit!

By larryhoteep, in WFRP Rules Questions

I have encountered a situation. I have a priest. He is casting. He had a succes on the dice roll, but he has not enough favour for the blessing. He the decides to waite for the next round to curry favour. But in the same turn, later, he gets hit by a arrow and takes damage. Is there a rule to check if he loses the blessing or it is automatic, unless he passes out?

On a side note, can the priest use the manoeuvres with out a chance of losing the spell? I mean, he does not take an second action... And how about reactions? they are not really action, right?

Thanks guys! ! !

Um... as far as I know - priests never 'lose' blessings once they're successfully cast (albeit unconsciousness might do just that).

And you can do anything you want while charging your blessings (remember your end-of-turn moving-to-equilibrium favor goes into it) reactions, maneuvres, even other attacks. You don't just have to 'curry favor'.

shinma said:
Um... as far as I know - priests never 'lose' blessings once they're successfully cast (albeit unconsciousness might do just that).
And you can do anything you want while charging your blessings (remember your end-of-turn moving-to-equilibrium favor goes into it) reactions, maneuvres, even other attacks. You don't just have to 'curry favor'.
I have checked the manual and I agree with shinma. You can build up a Q and the blessing triggers when you have enough power. This means you don't need to do anything special.

shinma said:

Um... as far as I know - priests never 'lose' blessings once they're successfully cast (albeit unconsciousness might do just that).

And you can do anything you want while charging your blessings (remember your end-of-turn moving-to-equilibrium favor goes into it) reactions, maneuvres, even other attacks. You don't just have to 'curry favor'.

I have checked the manual and I agree with shinma. You can build up a Q and the blessing triggers when you have enough power. This means you don't need to do anything special.

In fact, if you don't have enough Favors when Invoking a Blessing, it is not triggered right away when you get new Favors later on. Also, you can Curry Favors only if you successfully invoke a Blessing and do not have enough Favors to activate it.

You check only at the Priest's begining of Turn phase if he has a Blessings waiting for more Favors. If you have new Favors (from end of turn regen and/or Curry Favors in the previous round) then transfer Favors from your character to that Blessing card until it has enough Favors on it or you don't have any more Favors to put on the card. If you have enough Favors on the card, it activates now (add recharge tokens, apply effects from success lines).

Tome of Blessings p.32 :

Once a blessing is successfully invoked, it automatically draws favour from the character in an attempt to fulfil the requirements. If the character has enough favour to fuel the blessing, the favour is immediately consumed and the blessing’s effect goes off. If the character does not have enough favour to immediately activate the blessing, all of the character’s favour is drawn out and placed on the blessing card to indicate how much favour has already been
accumulated.

Here you can still Curry Favor if you "quickcasted" or regen 1 Favor at the end of turn phase. Gained Favors do not go onto the Blessing's card but on your Character.


On the character’s next turn, during his Beginning of Turn phase, a previously invoked blessing that still requires additional favour will automatically draw any new favour generated until it has satisfied the blessing’s requirement, or until there is no more favour to draw. If the requirement has been fulfilled, the blessing’s effect goes off during that character’s turn – otherwise, the blessing continues to slowly accumulate favour until the requirement has been met, or the character chooses to abort the blessing.

Nothing prevents you from doing something else while a Blessing is waiting to be activated, or would be prevented/canceled from beeing hit from what i read (droping uncouncious would be a good reason though gran_risa.gif )

Naw. Losing a spell on being hit is clearly a D&Dism, not to be confused with wfrp.

jh