I am not sure about the timing of events "at the beginning of your turn". So we had a situation which seems to be quite a good example to show the issue:
I have a "The Glittering Tower"(all cards please see below), "Initiate of Saphery" and a "Shadow Warrior" on my side (all in the Kingdom for simplicity reasons). My opponent has a "Disciple of Khaine" in his Battlefield.
Since I can decide which of the effects takes place first, I use the Shadow Warriors Ability. My opponent assigns the damage on his Disciple of Khaine, then pays 2 resources and redirects the damage to Initiate of Saphery. The damage is dealt, then I use the Initiates Action and heal it's damage, which should trigger The Glittering Tower, so I can inflict another point of damage.
Is this resolution correct?
Also, if the Disciple of Khaine would have redirected it's damage to the Shadow Warrior(1hp), then I guess I would not be able to heal it!? It seems that only damage which is already resolved on the unit, is heal-able, so in the case of the Shadow Warrior he would be dead already!?
The Glittering Tower
deckbox.org/whi/The%20Glittering%20Tower
Kingdom. Action: Whenever you heal a unit, deal 1 damage to one target enemy unit or one target section of an opponent's capital.
Initiate of Saphery
deckbox.org/whi/Initiate%20of%20Saphery
Kingdom. Action: At the beginning of your turn, heal 1 damage from each unit you control.
Shadow Warrior
deckbox.org/whi/Shadow%20Warrior
Forced: At the beginning of your turn, each opponent must assign 1 damage to any unit in his battlefield.
Disciple of Khaine
deckbox.org/whi/Disciple%20of%20Khaine
Action: Spend 2 resources to redirect one combat damage just assigned to this unit to another target unit.
The FAQ says to multiple events:
When two card effects occur during the same time. The player whose turn it is currently applies his in any order of his choice. Then, the opponent applies his card effects in any order of his choice.