Hi everyone,
a while ago I started a topic to milk your minds for concept for creatures to populate the miserable swamps on il-famed Dusk.
Now, I am asking for something similiar with a little bit of refinery
I am lookfing for creatures that would be FORBIDDEN to export (by imperial law).
Background:
My Dusk group completet their cult-hunting and will now be involved in a "transsion mission" where they will be recruited by badly decimated acolythe group to help them along to find out about beast hunters smuggling forbidden creatues to arena pits on other planets (They want to play "ordo xenos", I generally plan to use the Beast House as re-occuring enemy).
So, what I need now are creatures that would bef FORBIDDEN...and a reason why.
I already have the Dusk Stalker on my list...simply for the reason to less is known about it, so their is a ban (in my game world) on trading this creatures.
I came up with small semi-sentient impish creatures (nightmare-goblins) that hunt at night but use warp-senses (and are thereby banned by law) but use as "horror-show" in the "pre-main-event" shows of illegal arenas ("feeding christians to the lions")
As my third idea, I have a huge humnoid bat-thing that is able to tap into the warp to create fear and is able to senses creatures (dubbed "Soul Hunter") but has a chance of evoking phenomena if no longer on Dusk (thereby banned).
Last idea (not fleshed out to be creature) is something that procreates by implanting a larva into living or dead wood (dubbed "tree wraith" since the females tend to protect the brood-trees).
Otherwise, I am little hampered for ideas that allow to reason that a creature is FORBBIDEN. Horrible Creatures? Can come up with that. Reason why it should be illegal to export/imprt? My mind is only filled with warp.
I am thankfull for every fresh idea!