The Sundance Kid said:
Yorktown said:
I don't consider the Reich a melee army. At least, not in the sense that the Matriarchy is. The Reich has good melee capabilities, yes, but it isn't the focus of the army. Karl, Heizinger and the Schocktruppen are all very good at range (though the Schocktruppen relies on Overwatch). I think the Reich just has more melee capability than the Union. It's not melee-focused. It just has more close-combat power.
What kind of stealth powers were you thinking of, though?
I agree, the Stosstruppen is the only one that stands out as a true melee character.
Yula has the Kruger which is effective, but she is balanced between hand and range.
Eva is primarily melee as well (if you aren't using Strafe at least every other turn YOU'RE DOING IT WRONG), but she has her pistol as backup.
A Japanese Katana slashing faction has the potential of being more hand to hand and more sneaky.
an idea -
smoke bomb- Once per game when you are attacked by a long range weapon (non-hand to hand or mental) remove this token and avoid combat. Move 6 spaces away from attacking character. Attacking character loses his action for the turn.
Can not be used against overwatch.
That actually sounds like a really cool idea. The once-per-game limit keeps it from being overpowered.