The topic name says the question I have - one of my players plans to become witch hunter after zealot career and I started to ponder what is actually required to join the infamous ranks of witch hunters - money, power or sheer lunacy ? Our group seems to be orienting superbly for zealous chaos hunting if they survive long enough - wood elf (well they hate beastmen), grey wizard (seeking chaos and fallen wizards) and of course the zealot. Was first bit of a problem when I thought ''why the heck these folks just didn't kill each other at first sight ?'' ;D