i dont find anymore the errata files so at first where i can found it again pls?
other doubt are looking again at the soar skill( my player at the most, so i want to be sure before killing theyr heroes)
so: witha monster with soar, in my turn (OL) i can make an attack with it and return to have soar again in the same turn?
It'snt a little ublanced?
To attack the manual say the monster have to came down un-activating soar. even the manticor who makes ranged attack?
correct me if i'm wrong:
-Breath and explosion effects normaly against monsters with soar (so they not considering the 4extra square for the range)
-Aura have not effect since the monsters are still soaring
-Models with soar still block line of sight
-models with soar still denies movment trhough them
-how exactly grapple and pets like skye works?
About Black curse: readed back carefully i'd notice that influence all models (so even allies monsters) and it's not cumulative. it's changed? this kind of status are usualy cumulative in descent, like command or aura
at last if i killed my own dark priest with one beastman he'll be cursed, so if the heroes will kill him gain 1 addictional victory points? (no, im' not serious about it it's just a joke!)
One of my player substain ther's a big bug in the RLT. He's affermation it's about my "opening" strategy. i've immediatly purchase 3 liutenant (the 3 Farrow) and going to crasha city. menawhile in the first dungeon i've killed my Heroes enogh times to purchase another liutenant (kar-amog-...nikto!) so now i have 4 liutenant, at 1 step from tamalir. my player substain if i decided (we are at week 3) to march on tamalir i will'simply won, without chanse for the palyers to resist.
he's right? i think not because they can emprove tamalir's wall but i'm not really sure about it...