A new game today, with the Kingsport board in play as the only expansion board, plus Black Goat and Lurker. Six investigators (Hank, Silas, Rita, Dexter, Rex and Darrell) against Eihort.. No Heralds and no Guardians were used. At Mythos zero, a gate opened at the Unvisited Isle, spawning a Deep One and another easy-to-kill monster. Hank went to the Newspaper searching for a Retainer, while Dexter, Silas and Rita gathered at the Curiositie Shoppe for some shopping (we were low with weapon after the initial setup). Rex went to Independence Square for collecting a clue, and his encounter was.. a Spectral Hunter. Needless to say, with no weapon he finished pretty soon at the local Hospital with an Injury. Darrell kicked the monsters away from the Isle and dived into the surrounding water, entering the City of the Great Race. He had nothing for sealing the gate, but he was confident that somebody would be able to find an Elder Sign in not such a long time. Nobody obviously drew an Elder Sign, and Darrell was cursed as a result of his first OW encounter
First Mythos card, "Ill wind grips Arkham". Hank rolled for avoid being cursed. Zero successes. By the end of the first round, we had three cursed investigators. Not a great game start. Anyway, we collected some clues during the first two rounds (by the end of round three we had 4 cursed investigators: even Drake joined the cursed team) and Silas dived into the galactic library of Celano with enough clues for sealing. During his second OW encounter, he drew a card that forced him to discard all of his clues.
At Mythos 5, we had 1 seal on the board and 3 gates opened at major locations. Some tons of monsters swarming around and kicking our best investigators asses and a general - unsaid - idea that this combo of expansions is nastier than a normal Atlach-Nacha game. By the end of the evening - we had to interrupt the game cause it was too late, but tomorrow we'll continue until death - we had two seals on the board, after 17 Mythos and 2 Rumors passed (Good work undone and One thousand young; please notice that both rumors are clue-sucking rumors, just to slow down the pace of the game), Eihort's doom track is still at 3 doomers, but 2 rifts are about to open (3 tokens on the track of two different rifts) and we are incredibly low with sanity. Rex passed his personal story, and so Drake and Rita. 2 investigators are in OW areas with Elder Signs (and considering that we had 2 seals removed by gate bursts... ah, well) and... honestly, I can't say what will happen next.
It's definitely something worth of trying. Very difficult to control, since all gates are focused on the same locations, bursting quite quickly and without giving us the chance to gather enough clues in quite a short time. We'd probably send somebody to the High House in the Mist to buy the Great Seal just to have a little rest in a high frequency location, and then we'll see. Anyway, difficult, amazing and different from the usual experiences





? Should've just used the RAW BGotW Herald for kicks
.
) we have a very little time to win the game. Tomorrow we will play the last part of this macabre scenario.