Speculation on when we will see more Chapters?

By player1083847, in Deathwatch

So, when do we think we will start seeing write ups for other Chapters? Some might say not until Rites of Battle, and that would be logical.

Here is something else to think about, if they included a Chapter or two in every book, even books like The Emperor Protects, it would prompt GMs to buy that book even if they were using their own settings.

On a related note, what do you all think the next Chapters will be?

Baradiel said:

So, when do we think we will start seeing write ups for other Chapters? Some might say not until Rites of Battle, and that would be logical.

Here is something else to think about, if they included a Chapter or two in every book, even books like The Emperor Protects, it would prompt GMs to buy that book even if they were using their own settings.

On a related note, what do you all think the next Chapters will be?

Crimson Fists because they are a major contributor and expert xeno hunters. Raven Guard because they're a major chapter and different. Imperial Fists because their chapter sign is on the cover illustration of RoB. Salamanders and White Scars because they're in the new codex. Iron Hands because they are first founding too.

Perhaps it will be the first foundings with the Crimsons as a special twist to the Imperial Fists.

Alex

I'm guessing not until Rites.

But I'd love it if they release one or two on the web beforehand... Especially First Founding ones!

Dulahan said:

I'm guessing not until Rites.

But I'd love it if they release one or two on the web beforehand... Especially First Founding ones!

I totally agree.

FLESH TEARERS!!!!

Please oh please oh please oh please oh please oh PAH-LEEZE have a writeup on the Flesh Tearers

I'm going to pitch my vote towards the remainder of the first founding chapters. I'll actually be a bit irked if they release alot of second founding before the first. I'd especially like to see Imperial Fists.

When I found out that there was going to be six Chapters, I expected that, besides the four big ones, that the Raven Guard would be one of the other two, because they fill the stealth archetype.

Ravillius said:

I'm going to pitch my vote towards the remainder of the first founding chapters. I'll actually be a bit irked if they release alot of second founding before the first. I'd especially like to see Imperial Fists.

They don't contribute as many Marines to the Deathwatch as the Crimsons though. gui%C3%B1o.gif To be honest, I'd already be happy if they included the Fists and somehow included modifications to make Crimsons. And you can be sure that the Imperial Fists will be included if you take a closer look at the cover of Rites of Battle.

Alex

Agreed - a few now and again released as web feed would be an easy thing for FFG to do that would have a lot of value to the community. And think of the Nerd Rage!

Baradiel said:

When I found out that there was going to be six Chapters, I expected that, besides the four big ones, that the Raven Guard would be one of the other two, because they fill the stealth archetype.

Baradiel said:

When I found out that there was going to be six Chapters, I expected that, besides the four big ones, that the Raven Guard would be one of the other two, because they fill the stealth archetype.

The Raven Guard at the top of my wish list. The chapter rules are a double edged sword. On the one hand I'm disappointed I can't easily generate different chapters, on the other I'm happy to see they did such a thorough job making the chapters so distinct. I'll be disappointed if the RG don't show up in the rules soon, especially if they get bumped for position by second founding chapters.

I expect we'll get an unequal mix of First Founding Chapters (since there simply aren't that many of them left to describe) and later Chapters. I'm pretty sure Rites of Battle will detail at least a couple additional Chapters, with either the Salamanders or Iron Hands likely as possible FF Chapter candidates.

I would also like to see additional Chapters added as web releases. Maybe they could even revive the old "Chapter Approved" title for those releases. :)

I do look forward to the specific rules for making new chapters. It's definitely doable to make your own chapters, I did make a Mentor Legion build I'm pretty happy with that I posted in House Rules, but I doubt I could have done it without a few sanity checks along the way. Ultimately though, with around 244 "canon" chapters and 1,000 possible chapters, there's only going to be so many chapters worth creating, and only so many special things they can do to mess with the rules. I know that when I was putting together my Mentor Legion chapter that I spent a lot of time thinking of new solo mode, squad mode, and psyhic powers that were both useful, in line with what other chapters had, and not broken, and there were several things I wrote down at one point or another that were just hilariously out of whack, either too powerful or not powerful enough before they got edited out.

I suspect, and this is just me, that the chapter construction system will look somewhat like the lifepath system from Rogue Trader, perhaps with options akin to what is available in Into the Storm. You have a core "Parent Chapter" that gives certain baseline options, and you make modifications from there as you go down the list. Listed will probably be several of the core founding chapters, as well as an option for totally new chapters based on later chapter foundings.

As far as for Fantasy Flight releasing some new Chapters to the Community, that would be cool. I'd think it would be awesome to have a contest for fan-created chapters, with the winner getting a free copy of one of the upcoming books and getting his chapter put up as a free PDF. cool.gif

I want so Raven Guard love too. They even show up in the GM kit encounter.

Raven Guard don't seem too hard to create... +5 Agility, +5 Perception (or maybe WS), a Solo Mode that heavily mitigates (and ultimately negates) the penalties to sneaking around in power armour, some kind of offensive move-and-attack Chapter Squad Mode, and a defensive Chapter Squad Mode that increases stealth bonus for all teammates within Support Range. Then add some psychic powers that cause obscurement, dulled senses, etc. (and maybe Raven's Wings allowing psychic flight).

Would it be that difficult to represent any of the Chapters, though?

Kage

Kage2020 said:

Would it be that difficult to represent any of the Chapters, though?

Kage

Like I said above, it's rather clear that after a while, the Chapters are going to repeat themselves somewhat, there's only so many variations you can have, even with the super-elite Space Marines. I'd be more than happy with just another, say, 6 or so baseline chapters with different focuses, I think, because then we can mix and match to our heart's content pretty nicely. Another 12 or so would be great. What we'll likely get is another 2-4 "official" chapters, and then rules for making our own "generic" chapters from there.

Of course. You're ultimately going to run into the limitations of the conceptualisation of the system itself. With that said, I'm pretty surprised at the thread in general. it seems to come down to the question of whether you believe that FFG are going to release freebie materials before the book that seems most likely to cover them is released. Their PR campaign seems to be a somewhat transparent viral approach at the moment...

Kage

Well from the First Founding ones, Imperial Fists are confirmed. I hope they will squeeze the others: Salamanders, Iron Hands, Raven Guard, White Scars in as well, which would leave room only for one or two successors, my best bet is Crimson Fists will be amongst them, being a very prominent and very anti-xenos (Orks) oriented chapter with close ties to Inquisition (though i would love Fleshtearers). All the rules, squad and solo abilities, descriptions, psychic powers and advancement tables would take about 30 pages, add to that Chaplains and Dreadnoughts and you are at around 40. So one has a more or less good idea what 1/3 to 1/2 of the book would consist of.

tkis said:

Well from the First Founding ones, Imperial Fists are confirmed. I hope they will squeeze the others: Salamanders, Iron Hands, Raven Guard, White Scars in as well, which would leave room only for one or two successors, my best bet is Crimson Fists will be amongst them, being a very prominent and very anti-xenos (Orks) oriented chapter with close ties to Inquisition (though i would love Fleshtearers). All the rules, squad and solo abilities, descriptions, psychic powers and advancement tables would take about 30 pages, add to that Chaplains and Dreadnoughts and you are at around 40. So one has a more or less good idea what 1/3 to 1/2 of the book would consist of.

Inquisitor's Handbook had 250 pages with 50 pages for Career Paths.

Also, since I am currently dwelling on homebrewn Crimson Fists rules, I find that Primarch's Curse is most difficult if you don't want to get repetitive (pride, hate this, hate that) but be imaginative. Furthermore it often doesn't seem to be Primarch's Curse to me but at times a psychological thing - insanity that developed during the course of history. DA's secrecy for example.

Alex

Since Rites of Battle will have vehicle rules, that would seem a good a place as any to introduce the White Scars. I would be worried that many of their goodies though would only be beneficial if riding bikes.

I would think Blood Ravens is a good possibility. Q1 is when the next expansion is due for DoW 2, might be a tie in of sorts. Drum up business with the expansion and Rites.

Zin said:

I would think Blood Ravens is a good possibility. Q1 is when the next expansion is due for DoW 2, might be a tie in of sorts. Drum up business with the expansion and Rites.

As stated elsewhere, there are doubts over whether FFG actually has the rights needed to include the Blood Ravens. Currently, only THQ and GW have the rights to use the fluff created in the DoW games, so it's unlikely that they'll be covered. We may be surprised, and they end up being in there, but it's doubtful.