I'll start off with some of the easier ones:
The Beryl Azrael has an ability at 40 elan called Sacred Spirit. What does it do, exactly? Beyond a benign aura being sensed when supernatural detection is being used. Is it more of a RP ability?
What exactly does leadership do? Our group sort of took it as persuasion for a crowd. Could I use it for combat bonuses? I'm aware that the GM toolkit has a new skill called tactics. I was thinking about combat bonuses on a more micro level.
I'm an old DnD player. My friend has a caster, but he still wants to contribute to a fight when magic isn't feasible (like in the middle of town, since he'd be hanged if he was lucky, or torn apart by an angry mob if he wasn't) or isn't able to. So in the proud tradition of DnD I told him to get a crossbow. The thing, is, though, he has absolutely no attack. And thanks to firing difficulty chart 45 on page 88, he has to roll a natural 80+ to hit a target farther than 5 feet away from me. Now I don't expect an untrained person to be hitting a dime on the moon from a galloping horse in a hurricane, but hitting a man sized target with a crossbow from 15 feet away isn't that terribly hard.
That was one of the main points of crossbows, after all, an untrained peasant could fire one after a 10 minute intro on how they worked.
Another question on the crossbow issue, even if the crossbow falls short, is the target considered to have been attacked for the purposes of multiple attack penalties? My own thoughts on the subject is that if the difficulty is one short of actually hitting (only rolling high enough to get difficult on a very difficult check, for example) the person would still react to it. Anything worse and the shot probably didn't even looked like it was trying to hit him.
I'm having problems with my character. At level 3 he has somewhere around 290 persuasion and I'll be picking up the ki inhumanity ability in a level. Probably zen by level 5. People are tripping over to do answer my questions and do my general bidding.
It's rough. Any sort of human equivalent intellect bends to my will. I suppose the GM could pit us against soulless automatons all day or monsters too stupid or unable to understand me.
Or Shajad minions brain washed even beyond my abilities (Jedah, anyone?) Any other thoughts? Or the Anima equivalent of charm person? (For you non-DnD heathens, that's a mind control ability that allows you to control a person.)