Dustmop said:
So, how would one run my RT. Before rolling everything, my concept was a RT from the Inquisition. Basically, an Inquisitor who'd been 'kicked out' onto a Warrant of Trade. That was before I rolled all five of those mutations above, and ended up with 80 strength, 16 wounds, a psy rating and flight etc. How exactly would that be explained away? Aren't RT's supposed to be charismatic? so far, all i can figure is that i'm a 7ft+ tall, hulking human (space marine esque . . . without the power armor and fun 'enhancements') with a boatload of fellowship (Fel 50) that can just about 'hulk smash' most things. Only idea i've come up with is the 'i worked for the inquisition on a 'black ship' untill something went awry, leaving me mutated. After about 5 years of inquiry, I was sanctioned as a psyker (but had a mental block put on it to stop the expansion of power) and as a mutant. ' . . . was thinking on using Angel wings as the basis of my 'flight' ability and that the Emperor showed his kindness.
Still, how would you RP with this char? . . . I just find him an odd enigma with lots of questions that beg answers.
How the warp does he have a Strength of 80? Sure, +10 from hulking, sure you might have max starting strength of 50 (30+2D10) and you might even buy two strength increases (for +10) and have a strength of 70.
Yhmmm, nevermind. I guess if I missed a step or two then you could have a strenght of 80 to start, expecially if you are on the characteristic points system.