combat

By CixrTyx, in Runebound

Hello, I've played runebound once and when my friends and I played we only use 1d10 for rolling during the combat phases? Is that right or is it 2d20?

CixrTyx said:

Hello, I've played runebound once and when my friends and I played we only use 1d10 for rolling during the combat phases? Is that right or is it 2d20?

What I mean to ask is do we use both die 10's or just one? I find it kind of insanely hard with just one die 10 to attack.

I believe in combat you use 2 dice - i think the instructions are clear when you are to use just one... right?

I haven't played a bit though... my copy comes in the mail on monday or tuesday finally. :)

Yes, you definitely use both 10 sided dice in combat.
The game would be much too hard with only one!! :)

CixrTyx said:

CixrTyx said:

Hello, I've played runebound once and when my friends and I played we only use 1d10 for rolling during the combat phases? Is that right or is it 2d20?

What I mean to ask is do we use both die 10's or just one? I find it kind of insanely hard with just one die 10 to attack.

I can guess you're a paper and pencil gamer *salute* with your d20 terminology and can sort of (just a little) understand why you ask the question since 1d4 and/or 3d6 is all considered "roll the dice". At the table for RPGing, dice is more of a slang term which can be meant as one die or multiple dice but the instructions for Runebound are very literal. If they say DIE then it's one and if it's DICE then they mean multiple. Below is the excerpt from the Runebound 2ed instructions regarding dice rolling for combat (key word here being dice).

  • "When you roll the DICE to attack or defend in the ranged, melee, and magic phases, this action is called a “combat roll.”

Jujitsu said:

CixrTyx said:

CixrTyx said:

Hello, I've played runebound once and when my friends and I played we only use 1d10 for rolling during the combat phases? Is that right or is it 2d20?

What I mean to ask is do we use both die 10's or just one? I find it kind of insanely hard with just one die 10 to attack.

I can guess you're a paper and pencil gamer *salute* with your d20 terminology and can sort of (just a little) understand why you ask the question since 1d4 and/or 3d6 is all considered "roll the dice". At the table for RPGing, dice is more of a slang term which can be meant as one die or multiple dice but the instructions for Runebound are very literal. If they say DIE then it's one and if it's DICE then they mean multiple. Below is the excerpt from the Runebound 2ed instructions regarding dice rolling for combat (key word here being dice).

  • "When you roll the DICE to attack or defend in the ranged, melee, and magic phases, this action is called a “combat roll.”

Which is exactly why I was confused, we played a 12 hour game using only one die. It was nearly impossible and we all decided to quit because we JUST started attacking the blue encounters. Thought it was a little OVERLY hard, we played against last night and we used two dice just to see what the difference would be and it was MUCH better!

Though I hate PvP because my friend LOVE ganging up on me because I out played them by getting Ghost Armor and Teleport and just annihilated everything even though one idiot had the Touch of Death and Rune Armor and NEVER bothered to use it so he would try to fight stuff like an idiot. I'm glad i kicked his butt though because I would have been really bitter because he killed me once and was rubbing it in.

Wow, I can't believe all those items came out in the same game session!
Those are some heavy duty cards!!
I don't think the average Runebound game will see that much action.

Hein99 said:

Wow, I can't believe all those items came out in the same game session!
Those are some heavy duty cards!!
I don't think the average Runebound game will see that much action.

Well - you could expect it if the game is being played for 12 hours! :)

Boy, I might have walked away frustrated if my first RB experience was a 12-hour marathon. Just wait until you see how the game flies by when you roll both dice in combat haha. 2-3 hours (after setup) tends to be more realistic for what an average RB game should last.