One is the cloak that lets you roll surges to reduce damage. Do you still get to do this against attacks that ignore armour? ie. Traps/CAnnonballs ?
Dodge and AIM. If a character has an AIM Action and I play the Dodge card. How does that work? Because it's the players turn does he reroll whatever he wants, and then I make him reroll what I want? or do I have to play my dodge card first, then he can play aim, or do they cancel out.
Also how does dodge work with template weapons? If A monster dodges, do all monsters under the template dodge?
Secret training, I noticed it is campaign level specific. My question is, if they didn't have any training at the secret master in copper, can they go buy the copper training to get the extra health or stamina, THEN buy the silver health and stamina, even if they don't visit it until the Silver part of the campaign?
Gold on levels. Do coin stacks increase in value as you go up campaign levels? ie. Silver = 200 coins a stack? or is it only treasure that scales?
Does this also reflect on killing monsters? Ie. Red monsters worth 100 coins now? or are they still worth the same? including level bosses and dungeon bosses.
On campaigns where you have the keys, on the sea of blood campaign. I noticed looking at all of the lieutenants that none of them have over land movement. So a key in Dallak is impossible for the overlord to get to. As he can't siege the land. Thus, if a key gets there, I can't possibly finish my agenda.
Also, I noticed that lieutenants can retreat just by going to a board edge. So, if they engage the siren in a fight, I could start her on a table edge and just have her run off to auto run away. IS this legit or did I read something wrong? It basically makes the lieutenants impossible to kill unless the overlord is willing to stand and fight. Also it basically means if the overlord has three lieutenants you can't really kill any of them. It's pretty much a win the game strategy.
We've been playing a few weeks now so these questions have been cropping up for various reason. Some for balance, some for 'huh." Like when they dropped the key off in Dallak I was all.. "uh... poop." and when I just had my siren run away well.. same dealio but for them. They get loot, I Get my 1 xp for the week, and the siren lives.