Hello!
I'm a little bit confused about usage of Interrogation skill.
Assume we have an Interrogator with WP 40 (moderate WP actually for a skilled interrogator) and special kit that provides him +10 to Interrogation. He is expert in Interrogation skill (not master)
So he has skill = 40 + 10 + 10 = 60
And we have an heretic with WP 65 (very good willpower) and special training talent that gives him +10 vs. Interrogation. He was trained to resist torments, for example.
So. In order to 'break' this heretic we need to make opposed roll 60 vs. 75. Each test requires 1d5 hours (~2.5 hours). Rules say that we have to fail by 5 degrees in order to give subject additional +30 to resist (so, it's impossible for us, with 60 skill we can't roll 110+ on 1d100)
Assume our interrogator decides to make 4 attempts. It will take only 4*2,5 = 10 hours in average and will inflict 4 fatigue to subject. If I'm correct, heretic will fail at least 1 opposed test...
What I'm trying to say. It is BORING.
Using base rules even the toughest opponent will be 'broken' after 3-4 opposed tests!!! And what about stories in fluff that 'they interrogated him for several days... bla-bla-bla"??? Why interrogate for DAYS, if you can break even the mightiest of subjects in 2-3 opposed rolls that take only 1d5 hours???
I DON'T UNDERSTAND THIS.