Offtopic - The Empire Will Fall! Acordong to GW!

By ffgfan, in Warhammer Fantasy Roleplay

This topic is a request to FFG and Jay - I hope that WFRP will be updated with those information that I found on the net. Maybe we will see them in the future in a supplement for WFRP - this would be great.

A couple weeks ago there was announced a new book on the licence of GW. "Thamurkhan: Throne of Chaos" is the first tome of a campain set in the Old World.
Thamurkhan: Throne of Chaos takes palce after the death od Karl Franz and most of the electors. The Empire is in a state of disintegration, accelerated by the weak government of the Empress Esme Stoutheart, a halflingi. The four Ruinious Power go in four direction of the world to share the earth. A Champion of Nurgle, Lord of Disease - Thamur Khan goes with his armies for the Empire. The first volume will end with the siege of Altdorf and plundering the capitol of the Empire.

Acording to the publisher every Chaos God will have two tome about him. The first two will be about Nurgle and the collapse of the world of man - Empire, Bretonnia and Tilea. The next will be about:
* Tzeentch and the invasion on Lustria, where His amries will fight with Lizardman, orcs and Skaven.
* Slaanesh and his attack on Naggaroth and Ulthuan, the final collapse and last union of Elves.
* Khorne and his domination about the North, the subdue of all the tribes of the Chaos Wastes, Ogre Kingdoms, Cathay, Ind and Nippon.
Also there will be new monsters like the Plauge Toad( a new Nurgle mount).

I'm writing this becouse , as a Warhammer fantasy fan, I'm very interested - for the first time we will have a glimpse of the future after Karl Franz.
Maybe, as I hope, FFG will include those informations in a supplements for WFRP 3ed.

read this topic as a interesting news about the Old World. happy.gif

Well, that kind of sucks.

I guess we'll have D&D's "Points of Light" campaigns for the empire now.

jh

All hail Emperor Hisme Stoutheart! Pies and sausages for all the Empire's citizens! Let thy last meal be worthy of a king!

What, did GW decide they didnt like having a popular and successful fantasy setting.

Can anyone say JUMP THE SHARK?

Woah.

Okay, wow.

Remember though, as it's stated in the Warseer link (as linked in Emirikol's post above), this is most likely an alternate future. It will likely have no bearing on the "core" setting, but just an alternate universe, penned by a partner company, where everything goes down the pooper - so GW's stuff will can stay "frozen in time" at GW's whim.

Forgeworld's units and fluff for 40k have often been regarded as just "expansion material", it's actual canonical status questionable (though most tend to accept it). I'm guessing that the same will be true for the Fantasy Battle counterpart.

We'd have to know how close they are working with GW to write this. Obviously GW isn't going to let them write whatever they want, they are infamously protective over their IPs, so it can be assumed that they have greenlight most of this - but again, it may just be an alternate timeline.

Considering it's set in an alternate future, for better or for worse, WFRP doesn't have to touch on it.

Still though... wow...

Kharrak said:

We'd have to know how close they are working with GW to write this. Obviously GW isn't going to let them write whatever they want, they are infamously protective over their IPs, so it can be assumed that they have greenlight most of this - but again, it may just be an alternate timeline.

Since the project appears to be run by Rick Priestly, I imagine they'll receive a fair bit of leeway. One of the problems with the SoC retcon was that it stripped away all the 2523 political background and replaced it with...nothing. The big question is whether this new campaign will pick up from the TEW timeline or the SoC timeline, and at what point in the timeline does K-F die?

Very cool to see they're adding Warrior Priests of Taal and Morr to WFB.

EDIT: the two-stage approach for each book is very interesting. I wonder if this project is meant to provide a "sliding scale" of apocalyptic progression i.e. the first book covers the initial advances of Chaos, then the second book covers the collapse of the Empire.

So long as they maintain it is an "alternate future" I see no problem with it. Something like this could be invaluable to GMs who want to know what would happen if their players failed at the penultimate mission and Chaos won. (or began to) It would also allow GMs to mix things up a bit if they feel a certain race or location in the world needed more going to for it - just add that part of the story and have the rest of the world respond. There is a lot of good that can be taken away from this.

So long as it remains an "alternative". Personally I hate metaplots, because they color every supplement after and - if you choose not to go that way - a whole slew of future releases become useless to you. At least with an alternate future campaign you can really pick and choose what you want and it will have no bearing on future official products.

I look forward to seeing how well they implement the idea, and whether I will be able to harvest the products for material in my own games.

Forgeworld may be GW-esque, but its not GW canon as far as GW products go. I'm sure it's an alternate future or somesuch. The leeway they have with FW 40k products is each book is typically a campaign taking place on some random planet out of millions. Can't do that as easily with the Warhammer world since...well...there's only one.

And besides, 'canon' is whatever myself and my play group agree it is. ;)

Yes, Forgeworld is not GW but still this alternative future is a hammer for me. I like it and if I will get a chance to read this book I will sure do so. It's a interesting future that gives me as a GM all new options. I set my campains in the time of Sigmar, in the time of Three Emperors or even in the time of Magnus the Pious but most of my adventure is set in the years 2520-2523 so Karl Franz. Now this alternative future will give me a new perspective. I could make a session with the alternative future, when Chaos rules the Empire and my adventures are rebels who fight against them (this would give this session a little bit the same feeling like in Midnight). I just hope this book will be as good as can be. I don't know how You but I'm interested in it and I will treat this book as one more background title (like Liber Chaotica, Loathsome Ratmen ect.).

PS. I'm very curiuos how Karl Franz died and what happened to Archaon? This is a balnk page in the Warhammer history, I hope this book will fill it.

ffgfan said:

PS. I'm very curiuos how Karl Franz died and what happened to Archaon? This is a balnk page in the Warhammer history, I hope this book will fill it.

We still don't even know if Archaon exists for certain in WH canon, since he was never mentioned prior to the since-retconned Storm of Chaos campaign. Who knows, they might introduce an all-new Everchosen for this campaign. My personal preference would be if they treat this campaign like "the second wave" after the SoC. i.e. The Empire was weakened by the SoC, and now the Chaos powers are going all-out to achieve their individual visions for the End Times, no longer united under the Everchosen.

In many ways, freezing the timeline immediately prior to a Chaos Incursion is the worst possible timeframe for an RPG setting. All the races and countries are united against Chaos, which removes the potential for internecine warfare, and non-Chaotic enemies like undead or greenskins are overshadowed by the looming threat from the north. In addition, Chaos is unified under the banner of the Everchosen so there's little room for Realms of Chaos intrigue.

Herr Arnulfe said:

ffgfan said:

PS. I'm very curiuos how Karl Franz died and what happened to Archaon? This is a balnk page in the Warhammer history, I hope this book will fill it.

We still don't even know if Archaon exists for certain in WH canon, since he was never mentioned prior to the since-retconned Storm of Chaos campaign. Who knows, they might introduce an all-new Everchosen for this campaign. My personal preference would be if they treat this campaign like "the second wave" after the SoC. i.e. The Empire was weakened by the SoC, and now the Chaos powers are going all-out to achieve their individual visions for the End Times, no longer united under the Everchosen.

In many ways, freezing the timeline immediately prior to a Chaos Incursion is the worst possible timeframe for an RPG setting. All the races and countries are united against Chaos, which removes the potential for internecine warfare, and non-Chaotic enemies like undead or greenskins are overshadowed by the looming threat from the north. In addition, Chaos is unified under the banner of the Everchosen so there's little room for Realms of Chaos intrigue.

jadrax said:

The 8th edition Wargame rulebook basically revolves around the build up to the Storm the Chaos, with Archaon being quite active. The timeline details his coronation as Everchosen in 2519, and has his profile in the back.

Oh, interesting. I bought 8th edition but haven't read the fluff yet.

EDIT: hopefully the campaign won't boil down to "Chaos Undivided vs. Everyone Else", because that would be tremendously boring.

I was thinking of buying 8th ed just for the fluff as I don't play wargames. There is an incredible amount of good background inside of it (from what I read in the game store).

Seems like good stuff.

Are they re-re-re-re-re-re-re-re-releasing the army books again?

jh

Emirikol said:

Are they re-re-re-re-re-re-re-re-releasing the army books again?

According to my GW store, they're only re-releasing the 7e army books that weren't designed with 8th edition in mind. So the last few army books from 7th edition probably won't be re-released.

That's unfortunate. My Orcs still complain about the gelding they got from Matt Ward.

keltheos said:

That's unfortunate. My Orcs still complain about the gelding they got from Matt Ward.

Now it looks like the Chaos Dwarfs are going to give it to them too before (chaos dwarfs) being wiped from the planet ;)

jh

Emirikol said:

keltheos said:

That's unfortunate. My Orcs still complain about the gelding they got from Matt Ward.

Now it looks like the Chaos Dwarfs are going to give it to them too before (chaos dwarfs) being wiped from the planet ;)

jh

I havent played since they nerfed the Skaven Stormvermin way back when. It was nice having them be STR 4.

Peacekeeper_b said:

I havent played since they nerfed the Skaven Stormvermin way back when. It was nice having them be STR 4.

awww, I guess I'm way behind as well. Stormvermin ruled.

It seems odd that Tzeentch would take on the Slann & Skaven at the same time in Lustria... From what I gathered, Clan Pestilens was the only one there, ever... and they returned to the Old World generations ago..


I'm sort of starting to warm up to the idea of furthering the story, even though when this thread was just started, I couldn't have been more opposed...

I guess I'm in the wait and see camp... I've known the setting for 20 years now, it might be time to go a step further :)

Nisses said:

It seems odd that Tzeentch would take on the Slann & Skaven at the same time in Lustria... From what I gathered, Clan Pestilens was the only one there, ever... and they returned to the Old World generations ago..

From what I can tell, the Tzeentch Warhost will primarily revolve around their encounter with the Lizardmen/Slann (or, at least, the Tzeentch vs Lizardman set up is the main one the reveal alluded to). However, there's potential for it to also include the Orcs and Goblin races, as well as Skaven, but we don't know for sure - or, in other words, people have been looking at the world map and going "Oh! That's where Orcs and Goblins/Skaven are! Clearly that warhost encounters them as well!

While Lizardmen/Slann make sense versus a Tzeentchian Warhost, it feels a bit awkward having the Orcs and Goblins combat a Tzeentchian Warhost. Not that I think there's anything wrong with that, just feels like Da Boyz would prefer to krump some khorne kaos 'umies :P

I am still very wedded to the world of v1 WFRP.

A weak and frail emperor, the electors squabling amongst themselves trying to gain power for themselves, petty nobles scheming to be part of the power grab, chaos is still very divided and in the background (i.e. not thrust in your face all the **** time), the populace is more on edge and less aware of the various monster threats in the wilds (and more concerend with the closer threat of the neighboring noble's forces)... what a lovely melange of power-hungry and isidious people and plots to base adventures in.

I truly hope that this alt timeline plot remains as an alt timeline. It was definitely smart to retcon the SoC and put the timeline of the new WFRP to years after TEW (even if the emperor is strong, wields a massive weapon and rides on the back of a gryphon).

HedgeWizard said:

I truly hope that this alt timeline plot remains as an alt timeline. It was definitely smart to retcon the SoC and put the timeline of the new WFRP to years after TEW (even if the emperor is strong, wields a massive weapon and rides on the back of a gryphon).

In my opinion, the best time period for WFRP would be just prior to the Conclave of Light. The general public would still be ignorant of the Chaos threat, and uppity High Elves wouldn't be arriving by the boatload to help save the Empire, but you could still play through a Chaos Incursion if you wanted to. Instead of fighting off the numberless Chaos hordes, campaigns would revolve around exposing Chaos and raising people's awareness of it.

EDIT: on the other hand, Chaos is already united under Archaon by the time of the Conclave, so the potential for Realms of Chaos intrigue would still be limited. This was one of the strengths of the post-SoC setting. Archaon was gone, Chaos was divided, and the Empire was feeling confident in its apparent victory over Chaos. Sure the average Johann knows about the daemon hordes in 2523, but he believes they've been defeated. The average Johann believed in daemons during the TEW period as well.

Herr Arnulfe said:

In my opinion, the best time period for WFRP would be just prior to the Conclave of Light. The general public would still be ignorant of the Chaos threat, and uppity High Elves wouldn't be arriving by the boatload to help save the Empire, but you could still play through a Chaos Incursion if you wanted to. Instead of fighting off the numberless Chaos hordes, campaigns would revolve around exposing Chaos and raising people's awareness of it.

Na, exactly this kind of games bores the hell out of me. I have enough after decades of intrigue and catch the cultist szenarios. The time is more than ripe to move on to a different type of adventures.

superklaus said:

Na, exactly this kind of games bores the hell out of me. I have enough after decades of intrigue and catch the cultist szenarios. The time is more than ripe to move on to a different type of adventures.

Well, that might be partly because "catch-the-cultist" in WFRP has become too formulaic: follow the clue trail to find out which merchant/noble is worshipping Chaos, and then play whack-a-mole with his daemons. However, I don't believe that freezing the timeline on the eve of a Chaos Incursion will fix this problem by itself; they also need to explore new approaches to Chaos on a system/rules level.

I like the idea. Chaos wins...the empire has fallen...elves and drawves driven to their last stand... but not all is lost...heros will raise and fight back the evil, retake the realem. I see great storyline here even for their table top gaming. ALL HELL BREAKS LOSE! FOR THE EMPIRE!