Has anyone else had a problem with their Kill Team being hurt too easily?
I ran a three man team (not pregens, with an extra 1000xp) through the opening fight with the rebels in Final Sanction. One member, our Devastator took massive wounds, nearly moving into Critical Wounds. I only placed 3 hordes of the base rebels, the 2 heavy stubber teams in the towers and the rebel leader. Was it that I threw too much at them? Just bad luck on high damage rolls, or have others had this problem too?
To help them recover, I'm considering giving the Autosanguine talent to all Marines for free.