Let's talk about the setting. (This is a new thread off-shoot of the HOLY GRAIL thread)
What do you like and dislike about the world setting and the Warhammerisms compared to other game worlds?
The WORLD is what brought me to the RPG. My first games in Warhammer were using the D&D rules (that are on my gallery site). I considered the WFRP2e system too simplistic compared to 3.5E D&D
The world has some advantages over other worlds:
* It has a LOT of background capability (comic books, wargaming, WAR, 3 editions of the game, fan-zines, boardgames, cardgames, tons of artwork, miniatures, and copycat stuff in other systems like D&D and Pathfinder)
* it's not a sissy-world (I could name a few that are, but I don't want to offend anyone who sleeps with them while sucking their thumb ![]()
* It runs the gamut without excuses: Yes, there can be any or none of these in your games: gyrocopters, GUNZ, high magic, low magic, bad people, good people, tanks, orkys, cannibals, vampires, halflings, baby-stealing-elves, unicorns, dragons, ELRIC-themes, LOTR-themes, skaven, superheroes, etc.
* I ran D&D in the World of Greyhawk for a number of years. I like that the Old World doesn't feel that **** generic!
Here are some things that I'm quite tired of regarding the presentation of the setting:
* reliance on cults as a theme for the adventures. IMO, it's as bad as D&D using their "religions" as a reason for any given adventure. It's a disease adventure? Oh, it must be Nurgle (gulp..guilty here.). I understand that chaos plays a heavy theme (at least during the storm of chaos), but I'd like to see there be more diversity to the settings core elements other than chaos. You can't tell me that the only thing that makes the empire unique is chaos and cults.
* generic elves are BOOOOOOORRRRRING! Sorry, but I get the feeling with 2E and 3E that elves are about the most generic, boring-ass race out there. Sure, there's a "paragraph" somewhere that says that there are two races, but really there hasn't been any good diference presented. It's the same-old D&D/LOTR copyright infringement presentation. Dwarfs border on the same thing..especially after Karak Azgaraz. 30 years of RPG dwarfs and they've never been updated to be any different from the next dwarf culture down the road at the next Karak...
* LACK of depth for each of the Empire regions ( for the PLAYERS especially). GM's and players cry out for details on Lustria and other areas when there just hasn't been enough depth placed in the regions of the Empire to keep our interest there. There is an opportunity to do something great here... 2e made a token effort with some region-specific skills but this was just a drop in the bucket.
jh
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As I see it they live in their forest, and stay there. They don't make a fuss if they are left alone, as I see it they should just be left out as a playable race. 