So, I am a new Doom player - 3 games so far, in 2nd scenario come across a beserk token - hey cool, I think. But in reality was a bit of let down . I guess that I was expecting a video game style kill frenzy that this kind of power up usually gives but was only able to attack 2 invaders in range and one of those atacks missed
should probably have saved it up for a better single enemy. Maybe I'll get one in a better situation next time.
Are there any mod suggestions to raise it to my perceived level - maybe a movement increase and a 'sweep alike' effect to simulate and attack speed improvement. Maybe that would be overkill - but surely that is the point
. Front Guard + Killer Instinct is a nice combo if you can choose who picks up Berserk. On Advance can move 8 + attack, then if he kills, can activate his KI for move 4 + attack. Should be leaving a path of destruction in his wake. But really, anything above Pooch (Demon), meaning Mancubus, Hell Knight and Cyber Demon, all are so nicely squished with a single red die roll than pumping them full of lead (or equivalent). Of course, a smart Invader will do some nasty things to your Berserk, trying to keep the Big Guns out of his range...