CanGames is coming once again to Ottawa, Canada, and I'm thinking of running Descent once more. I ran it exclusively for three days in 2006, and it was really fun (I saw about three people wander off with Descent after...
I'm proud!)
The thing is, the 2009 theme is 'wolves at the door'. I'm trying to think of how to do this for Descent. I'd probably do this as a self-designed adventure, but besides Beastmen and Hellhounds, what else should I do?
). An idea for an adventure could be a literal "Wolves At The Gate" scenero using road to legend outdoor tiles, the PC's fighting to defend a village with the mission of killing a boss monster before the village is overwelmed and destroyed or the getting killed in the process. A Wolf lair assult. In the end I'm sure you'll do a good job with it.
(or armor is instead the number of dice you have in your Magic trait, a la Nanok)