Greetings all,
I am currently thinking about giving my players a ship at some point, and letting them have a level of autonomy as Inquisitorial Agents. Not in the same style as Rogue Traders however, but just Dark Heresy characters with a ship etc.
My problem with this is, most of the crew sizes of Rogue Trader scale ships are ridiculous, and it makes me wonder why the characters would bother doing anything themselves and why they wouldn't send hundreds of troops in instead.
So my question is one of two:
a) Is it possible to give my players a Warp capable smaller ship that only needs to be crewed by maybe 20 people at maximum (less if preferable (think the Serenity from Firefly))?
b) If the above isn't possible, how many of the thousands of crew are actually vital? Is it possible to give my players a large ship with many of the systems unfunctioning so they can have a small crew (and maybe upgrade and restore the ship as they go for added fun?)
Thank you.
Which is exactly what I was alluding to above. It's also what I did with my players ... gave them a Havoc-Class Merchant Raider with a mostly servitor crew. It's small, but fast. It limits the amount of tinkering they can do with it, but still allows them to go wherever they want (mostly) and defend themselves somewhat.