I'm sorry if the below have been answered, but I've been searching the whole day through the questions and I couldn't find them here goes:
a) When you fire at henchmen with a blunderbuss do you dmg them all seperately or as one? example: one group of 3 henchmen with 4 health each and 4 toughness, you do 11 damage with the blunderbuss does that mean that each one of the three gets 11 - 4 = 7 damage (thus killing the whole group) or do they get 11 - 4 = 7 damage total (killing one and badly wounding another)
b) Let us now say that you fire with a crossbow the above mentioned henchmen and deal 15 - 4 = 7 damage, that means that you kill two and badly wound one, do you expend 3 bolts or one? if it is three how is it explained that you do so many attacks on one round? if it is one how do you kill 3 birds with one arrow?
c) Has anyone ever heard of a musical career? what career would you say (from those in the core book and adventurer's pack) could be a ministrel or a bard?
d) let us say that you have finished a career, can you NOT change it ,for example if I'm rank 2 with a few advancements left, can I keep my career so I can spend advancements on new skills/actions etc and then change or do I have to change it? (example, rank 2 coachman has spent 11 points and completed the class along with the advancement, can he delay the class change so that he can spend 1 more skill point to learn rank 2 ballistic shot or does he have to change classes?)
e) some careers say advanced but do not have requirements like others (charlatan being a case of the first wizard being a case of the later) does the fact that they are considered advanced affect them in any way? does that mean that you have to be at least rank 2,3,4 or whatever to pick them?
f) is there a maximum to how high you can raise your ability scores during creation and advancement (I was sure it was in the book but I guess I've missed it)
g) Toughness is a great attribute but it only affects one skill, is there any reason why anyone would use fortune point advancement to toughness (other than the bonus to resilience) ? From what I can see it's only used in resilience and a couple of action cards? do fortune point advancements give you anything extra that I have missed?
h) Let us say that you play a class that (in it's career advancements) only has one fortune advancement, does that mean that if you buy a second advancement in a class attribute you have to buy it as off class? or do you buy it as a class advancement but it does not count against the completion advancements?
That's all I can think of right now, thanks in advance for any help you can provide