Quick question regarding the rules for player death.
So far my players have fought a bunch of other humans (bandits used the soilder profile), and orcs.
In harder fights a few of the players reach their wound threshold and of course fall unconcious. From what I've seen the chance of having more critials than your toughness before this happens is very very unlikley!
Even if the playesr had been in a previous combat, a few nights rest allows for pcs to roll to recover from a critical and so making it even less likley they would actually die.
Players quickly worked out that toughness is an important stat so most (if not all) my players have 3 toughness, which is quite reasonable. The chances of having 3 crits when you go down are very small indeed... did I miss something?
I notice that a few monsters can infliclt critical damage but they are not that common.
(<-me simulating my permanent head injury).