First I would like to urge any of the players in my chroncicle who might stumble in here to not read this since it contains spoilers.
I am currently playing through the collection of adventures that have been released as a campaign with one of my DH groups. Sofar we have gotten through Shattered Hope, Illumination, Edge of Darkness, Maggots in the Meat and about half of Rejoice for you are True. After finishing Baron Hopes I plan on continuing the chronicle with some own material and bring my characters back to Iocanthos to play out some of the loose threads left behind (and give the dancer a go at revenge). I plan on letting the players take a trip aboard the Misericord to reach Iocanthos since I am rather fond of the ship and its quirks. Rather then just fast forwarding the trip I plan to stage a adventure onboard that is not a mission given by their masters but something that they themselves choose to deal with, giving ample time to savour the unique ship and also move a little from the standard adventure formula of missions. Although ive got alot of interesting scenes and such planned around the setting, rIght now Im having some troubles coming up with something interesting to throw at my players. I need the "adventure" itself so to speak, and not just the setting.
Anyone have some interesting ideas to build on?