Hi, Im a 36 year old engineer who recently started a game club of board games.
I'm a Memior 44 player and recently got Tide of Iron,
I played the game 3 times now as the allies and i'm wondering if i missed out things.
I start putting the best possible squads together and move them for the next 4 - 5 rounds to the objective.
the last rounds i start to battle with the few squads i manage to get near ending with a final assault the last or second last round.
I manage to win 3 in a row this way.
But i'm wondering why so many units are left alone in this game, if i loose units in round 5 i never can get new ones in time to battle.
Same thing i see on the german side, he gets reinforcements but no actions to use them. Most of the time you need the 3 actions for the units that are already in battle leaving none for getting new units near the action.
par example: In crosroads, the american setup gets 12 squad base + 12 tanks + 2 half tracks = 26 units
you also get 8 rounds with 3 actions = 24 actions
so you can't move every unit one time during the whole game.
this doesn't feel right to me, or do i play it wrong?