Hey Crew,
I'm hypothesizin', theorizin', amalgamizin', visualizin', and constructualizin' a new deck. Not much in the way of fine tuning, yet, but it's a work in progress.
Contested Villages and Innovations may go in at some point, but they are tied up in other decks right now. (and I'm too cheap to buy extra core sets) I'll throw a half butt standard version in parentheses to show any changes, even though I'm only eyeballing potential usefulness.
Come feast your eyes on this High Elf/Dwarf lovechild.
Quests (cuz I love 'em): 1(0)
Return to Glory x1(0)
Supports (cuz barrels don't grow on trees): 15
Dwarf/ High Elf Alliance x1(2)
Mining Tunnels x3
Keystone Forge x3(sub for x3 Contested Village)
Master Rune of Dismay x1
Great Book of Grudges x1
The Glittering Tower x2 (3)
Outpost of Tiranoc x2
Dragon Mage Wakening x2(0)
Units(cuz without shields in the lower left, this deck doesn't work): 23(22)
Son of Grungi x1(0)
Zhufbar Engineers x1(3)
Dwarf Cannon Crew x1
Mountain Brigade x2(3)
Silver Helm Brigade x1(3)
Dragonmage x1
Ellyrian Reavers x2(0)
Lelansi x2
Sword Masters of Hoeth x3(1)
Loremaster of Hoeth x3
Initiate of Saphery x3
Descendant of Indraugnir x3(2)
Tactics (cuz, coz):11 (13)
Innovation x1(2)
Burying the Grudge x1
Gifts of Aenarion x1(0)
Greater Heal x1(3)
Tears of Isha x2
Reclaiming the Fallen x2
Master Rune of Spite x3
Blast away.