Hi guys !
This morning I was considering an interesting discussion topic for us. What would be (in the current CoC environment with all the released cards to date), the most powerful / deadly combination of cards for someone going for a straight "Character Destruction" (or other permanents like Support / Location/ etc - cards) theme.
The primary concept, I would think, would involve Agency and Cthulhu....perhaps also combining Yog-Sothoth, which has its own share of Sacrifice effects (like Cursed Skull or A Single Glimpse). The only thing is.... are Tri-Faction decks actually viable in the game ? I have not tried anything beyond 2 yet, so I am unsure of the consistency with resources, etc - when you open a deck up to 3-different factions.
I'll start off a list of some cards I can think of that would fit the basic role of character destruction (or others) and if you guys can think of some others I haven't, and/or provide some ideas for how you would fit these things into a deck (you'd need SOME characters of your own, of course - though I'm thinking quick / fast guys would be best - maybe others think elsewise ?).
AGENCY-Destruction Cards
- Small Price to Pay, Shotgun Blast, Short Fuse, Flanking Maneuver, Torch the Joint
* - possible supporting cards: Beneath the Burning Sun, Shotgun, Dynamite
CTHULHU-Destruction Cards
- Deep One Assault
, Pulled Under, Sacrificial Offerings, In an Unmarked Grave, Get it Off!
* - possible things in the similiar or supporting theme: Called by Azathoth, Bite Marks (put Bite Marks on a 6-Wound Hideous Guardian, then Shotgun blast him, etc - things like that...I mention it only because it could support the them, though cleary just DOA'ing such a creature would be easiest !).
YOG-SOTHOTH Destruction Cards
- A Single Glimpse, Calling Down the Ancients, Cursed Skull
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A few Characters that would also work for the "Destruction Theme" would be Deep One Rising ...Ravager from the Deep, Mature Deep One, Emerging Deep One (sort of), Cthulhu, Lord of R'lyeh, Thomas Malone, Monster Hunter, and Agency Groundskeeper.
I totally overlooked that one. So basically, against Y'Gol, who is sort of common to be up against, there really isn't a lot you can do with just Agency ... Flanking doesn't work, Goverment Exorcist only works on the offence ... Behind Bars works for a turn, when on the defence ... Hopefully that's all you need to secure that story ... you'll be losing 1 character every turn from then on against him...
- well done, Hellfury....