Hi everyone. I've finished my read-through of the core rulebook and I've been thinking (I'm my group's typical GM) to myself what sort of missions to throw at them. I felt as though the sections detailing potential missions in the DW CRB were a little less in-depth than, say, the Endeavor summaries of the Rogue Trader book, and while there is endless potential in the Jericho Reach, I always find my own most original missions come after seeing how my fellow players and GMs find their own inspiration.
So long story short: I'd love to hear about any missions you've thought up, have done, or would love to do - anything from a short plot-bunny to a full description with kill makers, themes, and the req values. One of my favorite parts of playing these RPGs is reading what other people have done, so go nuts. I'll add some of my own ideas soon, but I'm pressed for time at the moment. Together we can perhaps put together a generous repository of potentiality within the Reach.