Hi All.
After the release of Deathwatch, and what with the much increased likelyhood of now meeting Tyranids in battle, I was looking over the rules for the Nids in DW and the Lictor (my favourite Nid!!!) on Creatures Anathema and I came to the conclusion that the Lictor is falling a little under par.
I was hoping we could bounce some ideas around in this thread as to what to do with the little bugger to bring him up to scratch with his "brother" nids?
I also don't mind this thread being used to bring any other beasty (Nid or not) up to Deathwatch standards should you think it needs it.
So, to get started... the Lictor!
First we look at Tyranid Warriors with their Unnatural Toughness and 48 (!?) Wounds, along with either 1d10+14 Pen3 OR 1d10+12 Pen 5 Razor Sharp claws and an armour rating of 8, added to their capacity to use ranged weaponry this makes them pretty darn deadly in my book.
By contrast the Lictor has standard Toughness, a mere 25 Wounds, and has 1d10+14 ZERO Pen Tearing & Toxic Claws and a really quite pitiful armour of 2. Quite feeble by comparison in my humble option. Hell, even a starting marine with a "basic" Astartes Chainsword does more damage than that!
Now, as the Lictor currently stands it would be pointless to give it Razor Sharp claws as it currently has no Pen to double. Also, what would you think about giving it Unnatural Toughness and/or increasing its wounds to 30+ perhaps with an increase in armour to 6 or so? Obviously if its armour is set to 5 or less then it becomes a moot point vs the Marines standard issue Bolt weaponry.
I would suggest giving the Lictor the same Scything Talons as the Warrior, thus giving him a Pen 3 to help him a little way. Along with his Toxic quality this could make him a little more fearsome. Granted even though Marines have plenty of stats and such to avoid the Toxic quality the threat of failing the roll is always there making the marines think twice about underestimating the beast.
Also, Unnatural Toughness (maybe dropping its Toughness into the 40's too if you think this makes them too Tough), Armour of 6 and 30-35 Wounds along with it's Stealth make it much more survivable while still being worse than the Tyranid Warriors stats.
With their Stealth this could push them up to being a high end Elite / mini-Master where I think they belong. After all, Tyranid Warriors can fight in groups but the Lictor fights solo. Thus I think that when it does show up it should be a big deal.
Now, I haven't overlooked the fact that Licors can do 3 or 4 attacks per round but I think fighting one of these should be very deadly and very much a squad effort if not simply a great challenge for the Assault member of the squad. The Marines should be Parrying and Dodging like crazy to avoid these lethal beasts!
Any thoughts?