Playing another DQ crawl yesterday and my adventurer wandered into a Cave-In Chamber. Upon pulling the Dungeon Card, I pulled the Cave-In Event Card.
Naturally, on my next turn, I wanted to press forward and not backtrack.
So, in this situation to cross the Cave-In Chamber, do I have to pass two separate Agility Tests (one for the Chamber and the other for the Card) or just one?
The pertinent text from the Chamber description "...If you attempt to cross the cave-in, test Agility. If you succeed, you cross the cave-in and continue your turn as normal. If you fail, you become trapped and must stay in the chamber...."
The pertinent text from the Card "... At the start of each of your turns, test Agility to cross the cave-in. If you succeed, ... continue your turn... If you fail, your turn immediately ends."
It seems to me that two separate tests are required.
Thoughts?
--mike