I'm starting a new campaign with some friends, and one of my RPers wants to be a Smuggler as his advancement scheme.
I have given this a lot of thought myself and the only real solution I can come up with is to make him a Void Born Scum from a Rouge Trader ship and then just give him some skills like Pilot (spacecraft) and Navigate (stellar) and things like Trade (merchant).
Some of those skills would be thier starting skills, though I'm trying to come up with 15 - 20 suitable skills / talents for the first fiveranks then 12 - 15 skills / talents for the three split of ranks after that.
I was thinking I would call the ranks as follows :
1: 0-499 = Lacky
2: 500-999 = Deck Hand
3: 1000-1999 = Shipmate
4: 2000-2999 = Smuggler
5: 3000-5999 = First Mate
6:6000-7999 = Captain
6B: 6000-7999 = Understudy
7: 8000-9999 = Number Two
7B:8000-9999 = MajorDomo
8: 10000-14999 = Fleet Commander
8B: 10000-14999 = Kingpin
Any Ideas or anything to help would be greatly appreciated. :-)