People, I'm GMing for a group that has a Smuggler, and I'm wanting to read some ideas about what kind of stuff do you think is usually smuggled in the Old World, and ideas about tecniques smugglers often use. I can't think of many things that are illegal in the Empire other than Chaos materials (which wouldn't interest the PC in my group) and probably some drugs and poisons.
Another thing: goods must be taxed by the Empire, right? So maybe one could build a smuggling career just by dealing with untaxed goods. How cheaper those would be? I'm thinking about 75% of the regular price. And hjow often could you find untaxed smuggled goods? I'm thinking that in large cities such as Altdorf and Nuln you just had to know the right people, but elsewhere, in Towns of 5000 people like Auerswald? And even smaller towns, but closer to the Empire borders, like Ubersreik?
At last: what would be the common punishment for smuggling? Ilegal goods would certainly mean one thing and untaxed ones another. What about messed things, like beer mixed with water and sold as the real thing and marked cards and dices? A friend of mine told me that in medieval Germany mixing ale with water could mean a death sentence. That would probably be true for dwarfs. Also, itens that appeared to be dwarfen and really weren't.
Thanks for your help!