Got my copy today, spent about 30 minutes so far flipping thourgh it and already found a bundle of things that a) make no sense and b) are in desperate need of errata. Now don't get me wrong. Overall, I'm feeling quite good about the book, but some things just (like the title says) don't add up:
Chem Geld
Now, I am quite sure this Talent is listed in the Talents table and described in the Talents Chapter for some reason. I bet the reason is that it is conceivable that some character might have it? Anyway, as it is now it isn't in the list of starting talents and it doesn't exist in any advance tables so atm DW character can't have it at all... Obviously there is something missing somewhere. (i.e waiting for Errata)
"Astartes" Weapons
This is the part where I'm actually quite surprised... and a bit disappointed. Now, the guys who wrote the weapon stats obviously paid a bit too much attention to bolter and bit too little for anything else. A little smaple of how it goes:
Astartes Bolt Pistol 2d10+5X, Tearing, Pen5
Astartes Ragefire Plasmagun 1d10+9, Pen8
So basically shooting a bolt pistol does, on the average, 7-8 points of damage to another marine when plasmagun does 6-7 points... and meanwhile bolt pistol has significantly higher maximum damage.
Sniper Rifle
This goes into realm of ridiculous at best. The basic scout weapon (which, conceivably, all characters should know how to use having used it when they were scouts) is Exotic Weapon with 1d10R, Toxic, Felling(1), Pen0. Surely you have to be kidding? Or just forgot to put the stats of the REAL sniper rifle there?