Hi, now that the Core Rulebook is out, Final Sanction and Oblivion's Edge can be played with full rules. For sake of clarity this thread should be dedicated to Oblivion's Edge exclusively. Anybody who has got ressources for OE is invited to post them here, I'll include the links in this topic starter.
To begin with, Requisition needs to be assigned. That's where the trouble starts... 3 possibilities (the first two tie into FS):
A. The simulationist standpoint: In FS the kill-team has been requested for dealing with a Genestealer investation. That's what the Marines have been equipped for. Going by that I would be generous and rate their mission as follows: 1 skilled level primary objective (ending the GS infestation) and (perhaps) 1 novice secondary objective (making contact with Inquisitor Kalistradi) for 25 + 16 = 41 Requisition Points. Note that this will make OE quite challenging but then again the pre-gen chars don't have much equipment either. If the kill-team succeeds it will only increase their heroics.
B. The middle-ground approach: Going more by the rules, FS has 2 primary objective, 2 secondaries and 3 ToO. This might be rated as follows:
25 skilled prim (broodlord) + 21 novice prim (elsharna) + 16 novice sec (thorsholt) + 20 skilled sec (recapture) + 10 skilled ToO (genestealer) + 6 novice ToO (rebel leaders) + 6 novice ToO (PDF support) for a whooping 104 Requisition points.
C. The Gamey (going by OE's missions as per the rules) approach: OE itself has officially 2 Primaries, 3 Secondaries and 3 Targets of Opportunity in total. So that might give the following:
21 novice prim (operations, novice because the kill-team can choose one of the easier operations) + 20 skilled secondary (complete operations) + 10 skilled ToO (hive intelligence) for 51 Requisition Points.
30 veteran prim (mind link) + 25 veteran sec (vitals) + 25 veteran sec (genus) + 10 skilled ToO (survivors) + 15 veteran ToO (tyranid prime) for 105 Requisition Points, adding up to 156 points.
One could also argue that escape from Avalos might be a skilled primary objective which would give another 25 Requisition points.
Personally I would opt for A because it's realistic and in line with the pre-gen chars. Sure, the rulebook Tyrannids have more powers, so do the rulebook Marines.
Even so - the comparison underlines the heroics of a kill-team that manages to complete the mission with option A Requisition points at their hands. When they should have had at least as many as under option C under normal circumstances.
Any thoughts or ideas? Someone please check the math?
Another topic: completing OE should be a remarkable feat even for Rank 1 or Rank 2 Deathwatch (especially if they are ill-equipped to do so). I would like hear from any of you under which conditions (especially in the light of page 271 of the rulebook) you would award any personal honours for surviving members of the kill-team.
Alex
... so I'll post everything anyone might have to contribute here, including your maps if you don't mind.