What do people think the relationship between magnitude and actual number is and is there an official rule in the corebook that I missed? The rule I've been using is this:
Determine the average damage done by a single member of my player party in melee then determine how many guys this blow could kill. that number equals 1 magnitude.
Example: A marine with a chainsword, inflicting a single hit does an average of 20 pen 4. he's fighting a bunch of guardsmen with 10 wounds TB3 and AP4. His pen removes their armour (4-4=0) and his damage will kill almost 2 guardsmen ([10+3=13]x2=26-20=6 1.75ish guardsmen dead) round the result to the nearest whole number gives 2 so magnitude:actual numbers is 2:1.
Thus a magnitude 30 horde is about equal to a full strength infantry platoon. Not a huge threat to a well equipped kill team unless they get close in which case 50-60 guardsmen could probably pull down a handful of space marines by weight of numbers and jam bayonets into the chinks in their armour.
Thoughts?